Caterwaul Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, -21, D:1) a +0 dagger a stone (4, -14, D:1) a jackal corpse (skeletalised by now) (6, -15, D:1) a jackal corpse (skeletalised by now) (6, -14, D:1) a jackal corpse (skeletalised by now) (13, 1, D:1) 5 poisoned darts (19, 3, D:1) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (20, 25, D:1) a +0 robe (21, 11, D:1) a +0 short sword (25, -11, D:1) a +0 whip 5 stones a kobold skeleton (25, 19, D:1) a +0 mace (30, 24, D:1) a +0 leather armour (31, -3, D:1) a rat skeleton (33, -19, D:1) a +0 dagger 2 stones Level 2 of the Dungeon [Shop] Bafodwai's Antique Armour Shop a +0 cloak of preservation (218 gold) a +0 leather armour (38 gold) a +0 helmet (85 gold) the -1 buckler of Patterns {*Slow Fly rN++ Will+} (362 gold) *Slow: It may slow you when you take damage. Fly: It grants you flight. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. a +3 leather armour of cold resistance (456 gold) the +0 mask of the Dragon {Will+ Slay+3 SInv} (634 gold) Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. a +0 leather armour (38 gold) the +2 helmet of Beogh's Benevolence {Rampage Str-4 Slay+3} (488 gold) Rampage: It bestows one free step when moving towards enemies. Str-4: It affects your strength (-4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (0, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (4, 21, D:2) an iguana corpse (skeletalised by now) (8, 22, D:2) an adder skeleton (10, 12, D:2) a +2 dagger of draining an orc corpse (skeletalised by now) (11, 11, D:2) a +0 falchion an orc corpse (skeletalised by now) (15, 8, D:2) a +0 hammer (22, -4, D:2) 3 stones (23, -15, D:2) a hobgoblin corpse (skeletalised by now) (24, -10, D:2) an adder skeleton (24, -7, D:2) 6 stones (24, 25, D:2) a rat skeleton (26, -8, D:2) an adder skeleton (41, -11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail (8, -13, D:3) a +0 whip (10, -2, D:3) an adder skeleton (11, 0, D:3) a +0 ring mail a +0 whip an orc skeleton (12, 4, D:3) a +0 dagger (16, -35, D:3) a +0 dagger of venom a +0 robe an orc corpse (skeletalised by now) (16, -26, D:3) a hobgoblin skeleton (22, -12, D:3) a rat skeleton (23, -17, D:3) a +0 dagger a +0 ring mail (25, -19, D:3) a frilled lizard skeleton (29, -22, D:3) a +0 mace an orc corpse (skeletalised by now) (34, -20, D:3) a +0 scale mail (37, -32, D:3) a +0 ring mail (38, -1, D:3) 5 stones (42, -31, D:3) 6 poisoned darts (42, -14, D:3) a +0 falchion a +0 scale mail the human corpse of Terence (skeletalised by now) Level 4 of the Dungeon (5, -13, D:4) a +0 dagger (6, 10, D:4) a +0 long sword (9, -26, D:4) 2 stones (13, -18, D:4) a +0 club a goblin skeleton (14, -11, D:4) a +0 mace (14, 7, D:4) a +0 arbalest (22, -26, D:4) a +0 sling (26, -22, D:4) 3 stones (29, 6, D:4) a +1 short sword of venom an orc skeleton (37, -10, D:4) a +0 whip (44, 10, D:4) a serpent talisman Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (8, -23, D:5) a +0 leather armour a +0 falchion (9, -22, D:5) a serpent talisman (15, -37, D:5) 7 stones (17, -31, D:5) a +0 club (25, -6, D:5) a +0 scythe a +0 robe (27, -29, D:5) 6 poisoned darts (35, 2, D:5) a +0 pair of gloves (36, -7, D:5) 6 stones (47, -36, D:5) a +0 falchion an orc corpse (skeletalised by now) (47, -35, D:5) a +0 hand axe a +0 plate armour a +0 war axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (50, -22, D:5) 8 stones (61, -31, D:5) a +0 pair of gloves (64, -15, D:5) a quokka skeleton (66, -27, D:5) a +0 mace Level 6 of the Dungeon (5, 3, D:6) a +0 leather armour (29, 27, D:6) 4 stones the Ecumenical Temple