Caterwaul the Dungeon (0, 0, D) a +1 orcbow of freezing a +0 dagger a +0 robe (0, 3, D) a +0 dagger a +0 robe (0, 5, D) a +0 dagger a +0 robe an orc corpse (0, 8, D) a +0 barding (0, 11, D) a +2 scimitar of holy wrath a +4 spectral quarterstaff a +2 halberd of venom the +2 morningstar of Jounod {venom, rElec Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. a +1 heavy broad axe (0, 12, D) a yak corpse (0, 13, D) 2 potions of heal wounds (0, 17, D) a +0 robe a +0 short sword (0, 43, D) a dart slug corpse (0, 45, D) a scorpion corpse (0, 51, D) a +0 whip a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now)