Dungeon Crawl Stone Soup version 0.33-a0-1197-gff708282ee (webtiles) character file. Game seed: 14147094598243360525 8 Caterwaul the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Apr 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:50 (282 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 282, Time: 00:00:51 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire + . . e - staff of fire rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 long sword Armour a - a +0 robe (worn) Magical Staves e - a staff of fire (weapon) Scrolls d - a scroll of teleportation {unknown} Potions b - a potion of magic f - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You hit the quokka. The quokka is moderately wounded. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. You hit the quokka. The quokka is severely wounded. The quokka bites you but does no damage. The quokka closely misses you. You hit the quokka. You kill the quokka! Your magical contamination has completely faded away. Things that are here: a +0 club; a goblin corpse f - a blue potion A ball python comes into view. The magic dart hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. The magic dart hits the ball python. You kill the ball python! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###....#...†...#.# # ##)..#.#.....#.# ## ##..#.#.#'###.# .## #..#.#.#.###.##### ..# #..#.#.....#.....# ..####.#.###.#)#.....# ...# #.#. #.#.#.....# #..# #.#. #.#.......# #..# #.# #.##.@....# #..# #.# #.#.......... ...# #.# #.#...†...### ..####.# #.#.......... ..# #..# #......#### .## #..# ......... ## ##..# .#####..#. # ##...# #. ..#.. ###....# There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) A goblin (D:1) A quokka (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 282 | D:1 | Discovered your monstrous ancestry. 282 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 282 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 282 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, serial_shops, nicolae_shop_relaxation Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Staff || 4 Cast: Magic Dart || 11 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 281 | 281 | 0 | 0 | 244 | 1 | 281.0 | Dungeon | 281 | 281 | 0 | 0 | 244 | 1 | 281.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 281 daAuts