Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 5468064649696033876 23 Caterwaul the Trooper (level 2, -9/3 HPs) Began as an Oni Warper on May 9, 2025. Mangled by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:53 (817 turns). Caterwaul the Trooper (Oni Warper) Turns: 817, Time: 00:00:54 Health: -9/3 AC: 1 Str: 14 XL: 2 Next: 95% Magic: 5/5 EV: 9 Int: 14 God: Gold: 40 SH: 0 Dex: 8 Spells: 5/5 levels left rFire . . . a - melded +0 mace rCold . . . (offhand unavailable) rNeg . . . b - melded +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.20/turn MPRegen 0.09/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 mace (melded) Missiles d - 4 darts of disjunction (quivered) Armour b - a +0 robe (melded) f - a +0 cloak Scrolls c - a scroll of blinking e - 3 scrolls of vulnerability {unknown} h - a scroll of poison {unknown} i - a scroll of enchant weapon {unknown} k - 2 scrolls of identify {unknown} l - a scroll of teleportation {unknown} n - a scroll of immolation {unknown} Potions g - 2 potions of haste {unknown} j - 3 potions of heal wounds {unknown} m - a potion of mutation {unknown} Baubles o - 2 flux baubles Skills: + Level 3.3 Fighting * Level 3.0 Maces & Flails - Level 1.0 Throwing - Level 2.1 Dodging - Level 2.4 Spellcasting - Level 2.6 Translocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 18% N/A 12% 2 Lesser Beckoning Tloc 18% N/A 12% 2 Kiss of Death Conj/Necr 4% 2d5 22% 1 Maxwell's Portable Pile Tloc 9% (3-9)d3 22% 3 Teleport Other Tloc 9% N/A 22% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 34% 2 Confusing Touch Hex 1% N/A 56% 3 Passwall Erth 1% N/A 56% 3 Swiftness Air 1% N/A 56% 3 Vhi's Electric Charge Tloc/Air 10% N/A 78% 4 Dispel Undead Necr 1% 3d6 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand and body armour are melded. You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Terence is moderately wounded. Terence hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss Terence. Terence is moderately wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence barely misses you. You crush the flux bauble in your hand and feel its energy flooding your body. Your body destabilises. Your +0 mace and +0 robe meld into your body. You hit Terence but do no damage. Terence begins to glow. Terence is moderately wounded. Terence completely misses you. You hit Terence but do no damage. Terence glows dangerously bright. Terence is moderately wounded. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ############### ......@p.....<# ############### You could see Terence (heavy contam). Vanquished Creatures A dart slug (D:1) 5 hobgoblins (D:1) 2 jackals (D:1) 5 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Oni Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 3/3 223 | D:1 | Reached XP level 2. HP: 31/31 MP: 5/5 804 | D:2 | Noticed Terence 817 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_ring D:2: layout_basic, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.3 Maces & Flails | 3 | 3.0 Throwing | | 1.0 Dodging | | 2.1 Spellcasting | | 2.4 Translocations | | 2.6 Action || total ---------------------------++------- Melee: Mace || 65 Headbutt || 10 Unarmed || 2 Armour: Robe || 54 Skin || 1 Dodge: Dodged || 34