Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 5498003073723896251 9 Caterwaul the Conjurer (level 2, 16/19 HPs) Began as a Demonspawn Conjurer on May 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (531 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 531, Time: 00:00:41 Health: 16/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 5/5 EV: 11 Int: 18 God: Gold: 3 SH: 4 Dex: 11 Spells: 4/5 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery e - an amulet of the acrobat Scrolls f - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} g - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. x2 You closely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .# #.# .# #.# #.# h.###### #.# #.h....# ########.# #h# #........# #.# #.######## #.###########.# #......†...@..# ############### There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) A ball python (D:1) An endoplasm (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 478 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 478 | D:1 | Reached XP level 2. HP: 4/19 MP: 0/5 531 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 21 Unarmed || 4 Cast: Magic Dart || 16 Armour: Robe || 20 Dodge: Dodged || 19