Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 18308200076724732600 146 Caterwaul the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on May 20, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:03:35 (3223 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 3223, Time: 00:03:36 Health: 35/35 AC: 3 Str: 8 XL: 5 Next: 7% Magic: 8/8 EV: 11 Int: 20 God: Gold: 198 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . a - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . n - +0 robe {Will+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . c - +0 pair of boots Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: wreathed by umbra A: hooves 1, foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 198 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) Missiles g - 5 javelins Armour c - a +0 pair of boots (worn) d - a +0 kite shield n - a +0 robe of willpower (worn) Scrolls b - 3 scrolls of noise {unknown} f - a scroll of fog {unknown} i - 2 scrolls of brand weapon {unknown} k - 3 scrolls of identify {unknown} m - a scroll of fear {unknown} Potions e - a potion of ambrosia {unknown} h - 2 potions of resistance {unknown} j - 2 potions of curing {unknown} l - a potion of cancellation {unknown} o - a potion of brilliance p - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 6.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dazzling Flash Hex/Fire 4% N/A 43% 3 Curse of Agony Necr 2% N/A 99% 5 Silence Hex/Air 1% N/A 99% 5 Summon Forest Summ/Tloc 1% N/A 99% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You have large cloven feet. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You stop channelling your searing ray. The orc wizard attacks as it pursues you! The orc wizard closely misses you. There is a stone staircase leading up here. The orc wizard casts a spell at you. The puff of flame misses you. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 74% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard! The orc wizard is almost dead. (Press . to maintain the ray.) The orc wizard hits you with a +0 dagger. The searing ray misses the orc wizard. The orc wizard casts a spell at you. You resist with almost no effort. An orc wizard is nearby! You miss the orc wizard. The orc wizard is almost dead. You stop channelling your searing ray. The orc wizard closely misses you. You completely miss the orc wizard. The orc wizard is almost dead. The orc wizard hits you with a +0 dagger. You hit the orc wizard but do no damage. The orc wizard is poisoned. The orc wizard is almost dead. You kill the orc wizard! You have reached level 5! Your demonic ancestry asserts itself... Your body darkens with foul flame. You start resting. HP restored. You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## .# .# .# .################# .'.............)@# ..##############.# #'# #.# #.# #.# ß.ß #.# #.## #.# #.##############.# ß.ß#.............# #.##############.# There were no monsters in sight! Vanquished Creatures An orc priest (D:4) 2 orc wizards (D:3) An adder (D:3) 3 ribbon worms (D:2) A dart slug (D:3) 7 orcs (D:3) 4 endoplasms 4 giant cockroaches 4 hobgoblins A quokka (D:1) A ball python (D:1) 7 bats A frilled lizard (D:1) 4 goblins 5 jackals (D:1) 5 kobolds 3 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 178 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 178 | D:1 | Reached XP level 2. HP: 5/19 MP: 1/5 686 | D:1 | Learned a level 2 spell: Searing Ray 1201 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1300 | D:2 | Reached skill level 5 in Conjurations 1429 | D:2 | Found a faded altar of an unknown god. 2159 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2266 | D:3 | Reached XP level 4. HP: 23/30 MP: 2/7 3151 | D:4 | Reached skill level 6 in Conjurations 3161 | D:3 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 3161 | D:3 | Reached XP level 5. HP: 23/35 MP: 1/8 3223 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_ring, minmay_misc_feat_x, minmay_3d_cube D:2: layout_rooms, basic_ecumenical_altar, serial_bayou_pond_e D:3: layout_basic, gammafunk_temple_overflow_statue, grunt_ministairs_15, dk_noncrumbling_2, kennysheep_cross_bottleneck D:4: layout_loops_ring, gup_sewer_entry_spiral, st_stairs_8 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Conjurations | 5 6 | 6.3 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 17 | 3 || 20 Kick | 1 | || 1 Cast: Magic Dart | 71 | 16 || 87 Searing Ray | 6 | 3 || 9 Use: Potion | 2 | || 2 Armour: Robe | 28 | 6 || 34 Dodge: Dodged | 26 | 4 || 30