Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 9327397978513423024 8 Caterwaul the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on May 22, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:55 (267 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 267, Time: 00:00:55 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . f - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated, wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of magic regeneration Scrolls e - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! You barely miss the goblin. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! You start resting. Magic restored. HP restored. Things that are here: a +0 club; a goblin corpse; a hobgoblin corpse You open the door. There is an open door here. A rat comes into view. The rat squeaks loudly. The rat moves out of view. A rat is nearby! The magic dart hits the rat. The rat is moderately wounded. The magic dart hits the rat. The rat is severely wounded. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The rat misses you. You hit the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. . # . .. #. ... #.# .... ####..####..... .......@....... # ..###.#.##..... .# #...# ... .. #...######### ... #...'.......##♣♣♣..# #..§#........##... #...+.........### #..§#.........)<# #...+.........### There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 kobolds (D:1) A quokka (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 267 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 267 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 267 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_rooms, minmay_unequal Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 14 Dagger || 8 Punch || 1 Cast: Magic Dart || 16 Armour: Robe || 14 Dodge: Dodged || 20