Caterwaul Level 1 of the Dungeon (0, 0, D:1) a +0 mace (16, -5, D:1) a ball python corpse (skeletalised by now) (18, 5, D:1) a hobgoblin corpse (skeletalised by now) (20, 15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (25, 3, D:1) a rat corpse (skeletalised by now) (29, -20, D:1) a jackal skeleton (29, -16, D:1) a jackal skeleton (29, -15, D:1) a jackal skeleton (29, 17, D:1) a +0 short sword a kobold corpse (skeletalised by now) (34, -12, D:1) an amulet of guardian spirit (35, -38, D:1) a +0 whip a kobold skeleton (40, -16, D:1) a +0 leather armour (41, 15, D:1) a bat corpse (skeletalised by now) (48, -20, D:1) 2 poisoned darts (50, -1, D:1) a bat corpse (skeletalised by now) (51, -20, D:1) a hobgoblin corpse (skeletalised by now) (55, -1, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 3, D:2) a +0 flail a gnoll corpse (10, 9, D:2) a scorpion corpse (11, -9, D:2) a +0 club a gnoll corpse (11, -6, D:2) a +0 spear (11, -5, D:2) a stone a +0 short sword (13, 5, D:2) a +0 trident