Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 2910057993984173389 8 Caterwaul the Conjurer (level 2, 9/19 HPs) Began as a Demonspawn Conjurer on May 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (315 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 315, Time: 00:00:29 Health: 9/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 18 God: Gold: 29 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} Potions b - a potion of magic e - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat hits you but does no damage. The bat closely misses you. The endoplasm jiggles. The endoplasm closely misses you. You closely miss the bat. The bat is moderately wounded. The bat hits you. The endoplasm hits you. The bat hits you but does no damage. The bat hits you but does no damage. The endoplasm misses you. The bat completely misses you. The endoplasm barely misses you. The endoplasm hits you but does no damage. The bat barely misses you. The endoplasm attacks as it pursues you! The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm hits you. You barely miss the endoplasm. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! The bat closely misses you. You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.........# #.........# #.........# #.........# ##.........# #.....!....# #..........# #..........###### ...........b.@..# ##........).###.# ..#######.#.#...# #. #.#.#)####.# #.#.†......# #$###.####### #.#.......... ..#.#.#.#.### #.#.#.#.#.. You could see a bat. Vanquished Creatures 2 dart slugs (D:1) A ball python (D:1) An endoplasm (D:1) 2 goblins (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 315 | D:1 | Discovered your monstrous ancestry. 315 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 315 | D:1 | Reached XP level 2. HP: 9/19 MP: 1/5 315 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, dreamdust_princess_corridor, roderic_serpentine_path, nicolae_nh_oracle_at_delphi Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 13 Cast: Magic Dart || 15 Armour: Robe || 16 Dodge: Dodged || 15