Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 2318939602881678624 8 Caterwaul the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on May 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (387 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 387, Time: 00:00:42 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 18 God: Gold: 28 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . f - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. Found a ring mail. You see here a +0 ring mail. You open the door. Found 6 stones. A ball python comes into view. The ball python hisses angrily. A ball python is nearby! The magic dart hits the ball python. The ball python is severely wounded. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a robe. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The magic dart hits the endoplasm. The endoplasm is severely wounded. You are out of magic! You hit the endoplasm. You kill the endoplasm! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ........(....##.##### .............#.. .............#.# .............#.# ...............# ###.....#### ###.##### #...# #@### #.# #.# #..# ...## ##.. ..# #.# .. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 4 ball pythons (D:1) A goblin (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 387 | D:1 | Discovered your monstrous ancestry. 387 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 387 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 387 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 9 Dagger || 1 Punch || 1 Cast: Magic Dart || 17 Armour: Robe || 4 Dodge: Dodged || 14