Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 10225095982467465168 28 Caterwaul the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on May 27, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:10 (1192 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1192, Time: 00:01:10 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 4/6 EV: 11 Int: 20 God: Gold: 45 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . - Claws rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} d - 3 scrolls of teleportation {unknown} e - 2 scrolls of identify {unknown} Potions b - a potion of magic f - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Spells you cast may paralyse adjacent enemies. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm! You kill the ribbon worm! Unknown command. You start resting. You stop channelling your searing ray. You start resting. Magic restored. You struggle to detach yourself from the web. The web tears apart. A rat comes into view. A rat is nearby! The magic dart hits the rat. The rat is moderately wounded. A rat is nearby! The magic dart hits the rat. You kill the rat! An endoplasm comes into view. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is severely wounded. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. The bat moves out of view. The bat closely misses you. The magic dart hits the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #. # #. #. #. # #..#. .##♣ ###.#. #...P #.....#+#....P #...†......P #.####@....... #........†.##♣ #####......# #..<#......### #.###......... #............. ######..(..##. #.....# ####### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats 3 goblins (D:1) 4 kobolds (D:1) 2 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 304 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 304 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 712 | D:1 | Learned a level 2 spell: Searing Ray 1192 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1192 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1192 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_mp_ritualfount, kennysheep_generic_room_12, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 5 Unarmed || 27 Cast: Magic Dart || 48 Searing Ray || 1 Armour: Robe || 31 Dodge: Dodged || 33