Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 8934514192248895327 271 Caterwaul the Conjurer (level 6, 32/41 HPs) Began as a Demonspawn Conjurer on May 27, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:03:46 (3375 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 3375, Time: 00:03:47 Health: 32/41 AC: 2 Str: 7 XL: 6 Next: 2% Magic: 3/9 EV: 11 Int: 24 God: Gold: 176 SH: 0 Dex: 11 Spells: 6/9 levels left rFire + . . i - +6 dagger "Jetap" {protect, rF+ rN+ Int+3} rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: powered by death 1, powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons i - the +6 dagger "Jetap" (weapon) {protect, rF+ rN+ Int+3} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Armour a - a +0 robe (worn) Jewellery k - a ring of flight Scrolls c - 2 scrolls of enchant armour {unknown} d - 2 scrolls of brand weapon {unknown} e - 2 scrolls of teleportation {unknown} f - a scroll of noise {unknown} g - 3 scrolls of identify {unknown} h - a scroll of poison {unknown} Potions b - a potion of magic j - a potion of curing {unknown} l - 2 potions of lignification {unknown} Talismans m - a granite talisman Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 7.0 Conjurations + Level 1.0 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 38% 2d7 4% 2 Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Launch Clockwork Bee Frge 2% N/A 34% 3 Eringya's Surprising Cr Summ 2% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You sometimes gain a little power by taking damage. Message History You see here a granite talisman. m - a granite talisman Setting a skill training target for Shapeshifting at 17.0. An adder comes into view. An adder is nearby! An adder is nearby! The magic dart hits the adder. The adder is lightly wounded. The adder hisses angrily. The magic dart hits the adder. The adder is severely wounded. The magic dart hits the adder! You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. Found an inkwell talisman. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. Found a stone staircase leading up. A scorpion comes into view. The magic dart hits the scorpion. The scorpion is moderately wounded. The scorpion stings you. The magic dart hits the scorpion. The scorpion is heavily wounded. The scorpion misses you. The magic dart hits the scorpion. The scorpion is severely wounded. The scorpion stings you! The magic dart hits the scorpion. The scorpion is almost dead. The scorpion stings you but does no damage. The magic dart hits the scorpion. You kill the scorpion! Your Conjurations skill increases to level 7! Your Shapeshifting skill increases to level 1! You have reached level 6! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###.### #....%# ##.....## ......## #.....# ##...## .##.#..## ############..# .##.#.#.## #......#.# <##<.###.# #.####†#.# .####.#.########.####.#.# .####..###>.........#.#.# .......###.#####.##.....# ######.....# #@# #.### ####### #.†....# ######## There were no monsters in sight! Vanquished Creatures A scorpion (D:3) 3 gnolls (D:2) 13 adders 2 ribbon worms (D:2) 4 dart slugs 6 endoplasms 7 giant cockroaches 5 hobgoblins 2 orcs (D:3) 3 quokkas 9 ball pythons 5 bats 3 frilled lizards 4 goblins 4 kobolds 5 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 262 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 262 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 380 | D:1 | Learned a level 2 spell: Searing Ray 737 | D:1 | Found a faded altar of an unknown god. 989 | D:2 | Identified the +6 dagger "Jetap" {protect, rF+ rN+ Int+3} 1150 | D:2 | Reached skill level 5 in Conjurations 1150 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1697 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/7 1906 | D:2 | Reached skill level 6 in Conjurations 1981 | D:2 | Reached XP level 5. HP: 35/35 MP: 0/8 3252 | D:3 | Found a shimmering altar of Xom. 3375 | D:3 | Reached skill level 7 in Conjurations 3375 | D:3 | Reached skill level 1 in Shapeshifting 3375 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 3375 | D:3 | Reached XP level 6. HP: 32/41 MP: 3/9 3375 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_rooms, hellmonk_ecumenical_altar_zigzags D:2: minmay_chambers_of_twos, layout_rooms, serial_forest, infiniplex_forest_end_3, infiniplex_forest_lined_room_2, infiniplex_forest_lined_room_, infiniplex_forest_clump_double, infiniplex_forest_lined_4_way, infiniplex_forest_lined_ring, infiniplex_forest_straight_2, minmay_snake_closets D:3: layout_loops_cross, xom_butterflies Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.0 Conjurations | 5 6 7 | 7.0 Shapeshifting | 1 | 1.0 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 8 | 6 || 14 Cast: Magic Dart | 70 | 94 || 164 Searing Ray | 2 | 1 || 3 Stab: Sleeping | | 1 || 1 Armour: Robe | 10 | 12 || 22 Dodge: Dodged | 4 | 14 || 18