Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1125471643011596512 28 Caterwaul the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on May 27, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:02 (1476 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1476, Time: 00:02:03 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 0/6 EV: 13 Int: 20 God: Gold: 68 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . f - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: repulsion field 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons f - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of noise {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} i - a scroll of blinking {unknown} Potions b - a potion of magic g - a potion of mutation {unknown} j - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 16% 1 Jinxbite Hex 4% N/A 24% 2 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Alistair's Intoxication Alch 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) You sometimes gain a little power by taking damage. Message History The magic dart hits the frilled lizard. You kill the frilled lizard! You don't have enough magic to cast this spell. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. HP restored. Items here: ( ) [ †. j - a blue potion Found a hand axe. You see here a +0 hand axe. Found a stone staircase leading up. Items here: ( ) [ †. There is an open door here. Things that are here: a +0 dagger; 4 stones; a kobold skeleton A ball python comes into view. The ball python moves out of view. 2 hobgoblins come into view. The hobgoblin shouts! x2 There are monsters nearby! There are monsters nearby! There are monsters nearby! The magic dart hits the ball python. You kill the ball python! An adder comes into view. The adder moves out of view. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ................ ..........###.# ..............# # .......##..#### .# # .......+....# .##.# .......#....######... ....#.........<....# ###.###.#.######...# ###.###....##...@..# ....#......##.###..g.... ....#.#.......# ..#.... ....#.#....##### ..# ... ....#.#............# # ###.#.#.#....####... ....#.#.#....# ##.. ###.#.#.#....# ########### #####.#.#....#########.......# You could see a hobgoblin. Vanquished Creatures 2 dart slugs 2 endoplasms (D:1) A giant cockroach (D:2) 3 hobgoblins A jackal (D:1) 3 ball pythons (D:2) 2 bats (D:1) 2 frilled lizards (D:2) 5 goblins (D:1) 4 kobolds 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 256 | D:1 | Found Qimat's Antique Weapon Shop. 506 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 506 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 1306 | D:2 | Learned a level 2 spell: Searing Ray 1476 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1476 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 1476 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic, serial_shops, shop, chequers_serial_rivers_marsh, st_stairs_3, chequers_decorated_corner, minmay_strange_pillars D:2: layout_basic, st_stairs_3 Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 55 Armour: Robe || 10 Dodge: Dodged || 13