Caterwaul Level 1 of the Dungeon [Shop] Toezuz's Assorted Antiques a potion of moonshine (22 gold) a +0 short sword (66 gold) 3 scrolls of identify (132 gold) a scarf of harm (198 gold) 2 flux baubles (110 gold) a +0 spear (66 gold) a lightning rod (4/4) (880 gold) the +5 flail of Eminent Domain {heavy, rElec rF- rN++ Dex+3} (1212 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). a potion of might (88 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (8, -13, D:1) a bat skeleton (10, -17, D:1) a +0 chain mail (10, -7, D:1) a ball python corpse (skeletalised by now) (11, -7, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, -8, D:1) a +0 robe (25, -17, D:1) a hobgoblin skeleton (25, 24, D:1) a +0 sling (31, 20, D:1) a +0 dagger (41, -12, D:1) a jackal corpse (skeletalised by now) (42, 7, D:1) 2 stones (43, -11, D:1) a +0 mace (44, 13, D:1) a +0 ring mail (46, 6, D:1) a +0 hand axe (47, -9, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (1, -7, D:2) a +0 robe (8, -8, D:2) a hobgoblin corpse (skeletalised by now) (9, -7, D:2) a +0 dagger (15, 12, D:2) a rat corpse (skeletalised by now) (18, -8, D:2) a +0 ring mail (24, -7, D:2) 7 stones (39, -1, D:2) a quokka skeleton (47, 9, D:2) 5 stones (47, 11, D:2) 4 boomerangs (48, -13, D:2) a ribbon worm corpse (50, -4, D:2) a +0 leather armour (56, -16, D:2) a potion of attraction Level 3 of the Dungeon (1, 2, D:3) a +0 sling (3, 6, D:3) a jackal corpse (3, 9, D:3) a +0 flail (4, 11, D:3) a jackal corpse