Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 13692296915803815298 1078 Caterwaul the Destroyer (level 8, 23/60 HPs) Began as a Demonspawn Conjurer on May 28, 2025. Quit the game on level 7 of the Dungeon. The game lasted 00:07:47 (6409 turns). Caterwaul the Destroyer (Demonspawn Conjurer) Turns: 6409, Time: 00:07:47 Health: 23/60 AC: 5 Str: 7 XL: 8 Next: 8% Magic: 4/14 EV: 11 Int: 22 God: Gold: 336 SH: 0 Dex: 16 Spells: 11/15 levels left rFire . . . w - +4 dagger (speed) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ t - ring "Nintin" {Fly Will+ Dex+2} HPRegen 0.30/turn n - ring of Xyet {rPois Dex+3} MPRegen 0.14/turn %: no passive effects @: quite poisoned (23 -> 10), flying A: foul stench 1, sharp scales 3, demonic touch 2 a: no special abilities You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 360 gold pieces. You spent 24 gold pieces at shops. Inventory: Hand Weapons w - a +4 dagger of speed (weapon) A - a +0 demon trident Armour a - a +0 robe (worn) o - a +0 buckler Jewellery e - a ring of positive energy f - a ring of fire n - the ring of Xyet (worn) {rPois Dex+3} (You found it on level 2 of the Dungeon) [ring of poison resistance] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). t - the ring "Nintin" (worn) {Fly Will+ Dex+2} (You found it on level 2 of the Dungeon) [ring of flight] Fly: It grants you flight. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). E - a ring of ice Wands p - a wand of paralysis (12) u - a wand of roots (29) Scrolls g - 6 scrolls of teleportation {unknown} i - a scroll of enchant armour {unknown} l - 2 scrolls of blinking {unknown} m - 2 scrolls of poison {unknown} q - a scroll of immolation {unknown} r - 2 scrolls of amnesia {unknown} x - 3 scrolls of enchant weapon {unknown} y - a scroll of torment {unknown} B - a scroll of revelation {unknown} C - 2 scrolls of fog {unknown} G - a scroll of fear {unknown} Potions b - 2 potions of magic c - 4 potions of haste d - 5 potions of curing {unknown} h - a potion of cancellation j - 2 potions of might k - a potion of resistance v - a potion of brilliance {unknown} z - 3 potions of berserk rage {unknown} D - a potion of enlightenment {unknown} F - a potion of ambrosia {unknown} Talismans s - a hive talisman Skills: - Level 4.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting + Level 8.1 Conjurations - Level 2.0 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Apportation Tloc 8% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 17% 2 Jinxbite Hex 8% N/A 17% 2 Fulminant Prism Conj/Alch 11% 3d8 21% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 21% 4 Rending Blade Conj/Frge 22% 2d7 21% 4 Fugue of the Fallen Necr 4% N/A 32% 3 Ozocubu's Armour Ice 4% N/A 32% 3 Passwall Erth 4% N/A 32% 3 Swiftness Air 4% N/A 32% 3 Tukima's Dance Hex 4% N/A 32% 3 Dimensional Bullseye Hex/Tloc 2% N/A 73% 4 Alistair's Intoxication Alch 2% N/A 97% 5 Detonation Catalyst Fire/Alch 4% 1d1 97% 5 Manifold Assault Tloc 2% N/A 100% 7 Platinum Paragon Frge 2% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Cheibriados Fedhas Hepliaklqana Kikubaaqudgha Nemelex Xobeh Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Shops: D:4 * Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You are completely covered in razor-sharp scales. (AC +3, Slay +3) Your touch may inflict irresistible damage on your foes. Message History The searing ray misses the water moccasin. (Press . to maintain the ray.) The searing ray hits the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you! The searing ray hits the water moccasin. The water moccasin is moderately wounded. The water moccasin misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray misses the water moccasin. You finish channelling your searing ray. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 68% to hit) You focus your ray upon the water moccasin. The searing ray misses the water moccasin. (Press . to maintain the ray.) You feel very sick. The water moccasin barely misses you. The water moccasin misses you. The searing ray hits the water moccasin! The water moccasin is severely wounded. You feel very sick. The water moccasin closely misses you. The searing ray hits the water moccasin! You kill the water moccasin! You feel very sick. Training target 2.0 for Evocations reached! Your Evocations skill increases to level 2! You need to enable at least one skill for training. You have reached level 8! You feel clever. Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #........ #........ #........ #........ #........ #........ ####.........##### ...............†.# ##...####### #@## ..<### ####..##.#.# .### #####........... ## ##.....###......# ## #####..##### .##...# .###.....## .# ...# .....##### ## ... ###### #. There were no monsters in sight! Vanquished Creatures A water moccasin (D:7) An ogre (D:6) A bullfrog (D:6) 2 scorpions 4 killer bees (D:4) A howler monkey (D:5) 4 hounds (D:6) A jelly (D:6) An orc priest (D:6) 4 sleepcaps 2 iguanas An orc wizard (D:3) 3 gnolls 3 adders A dart slug (D:3) 3 ribbon worms 10 orcs 4 giant cockroaches 3 hobgoblins (D:2) 2 jackals (D:1) 3 quokkas 15 ball pythons 5 bats 8 endoplasms 4 frilled lizards 9 goblins 5 kobolds 9 rats 110 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 253 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 253 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1231 | D:1 | Reached skill level 5 in Conjurations 1231 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 1231 | D:1 | Reached XP level 3. HP: 12/24 MP: 0/6 1283 | D:1 | Learned a level 2 spell: Searing Ray 1389 | D:2 | Identified the ring of Xyet {rPois Dex+3} 1894 | D:2 | Identified the ring "Nintin" {Fly Will+ Dex+2} 2083 | D:3 | Identified the quill talisman of Dice, Bag, and Bottle | {Int+5} 2185 | D:3 | Learned a level 1 spell: Apportation 2628 | D:3 | Gained mutation: You are mostly covered in razor-sharp | scales. (AC +2, Slay +2) [demonic ancestry] 2628 | D:3 | Reached XP level 4. HP: 18/30 MP: 4/7 2899 | D:3 | Found a hazy altar of Hepliaklqana. 3107 | D:4 | Reached skill level 6 in Conjurations 3297 | D:4 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 3297 | D:4 | Reached XP level 5. HP: 35/35 MP: 0/8 3772 | D:4 | Reached skill level 7 in Conjurations 3912 | D:4 | Found a staircase to the Ecumenical Temple. 3944 | Temple | Found a transporter. 3944 | Temple | Found a transporter. 3944 | Temple | Found a transporter. 3944 | Temple | Found a transporter. 3944 | Temple | Entered the Ecumenical Temple 3981 | D:4 | Gained mutation: You are completely covered in razor-sharp | scales. (AC +3, Slay +3) [demonic ancestry] 3981 | D:4 | Reached XP level 6. HP: 31/41 MP: 1/9 3990 | D:4 | Reached skill level 8 in Conjurations 4134 | D:4 | Reached skill level 1 in Fighting 4167 | D:4 | Found Ostuc's General Store. 4176 | D:4 | Bought a scroll of identify for 24 gold pieces 4309 | D:5 | Entered Level 5 of the Dungeon 4472 | D:5 | Reached XP level 7. HP: 42/50 MP: 3/10 5485 | D:6 | Found a stormy altar of Qazlal. 6078 | D:6 | Reached skill level 1 in Evocations 6161 | D:6 | Found a snail-covered altar of Cheibriados. 6409 | D:7 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 6409 | D:7 | Reached XP level 8. HP: 23/60 MP: 4/14 6409 | D:7 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_basic D:2: layout_rooms D:3: layout_rooms, lemuel_round_altar, minmay_misc_feat_roman, grunt_decor_cap D:4: layout_loops_cross, minmay_temple_entry_sparse_star, serial_shops, shop, minmay_fractal_squares_diagonal_5 D:5: layout_rooms D:6: layout_basic, nicolae_overflow_crystal_walls, slow_altar_2, minmay_puff D:7: layout_rooms, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_boulevard, enter_bailey_2, uniq_menkaure Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 | 2.0 Conjurations | 5 6 7 8 | 8.1 Fighting | 2 4 | 4.0 Spellcasting | 4 | 4.0 Dodging | 2 | 2.0 Evocations | 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | | || 12 Short sword | 4 | | || 4 Touch | 1 | 3 | 1 || 5 Dagger | 1 | 24 | 5 || 30 Cast: Magic Dart | 104 | 61 | 52 || 217 Searing Ray | 4 | 8 | 12 || 24 Use: Scroll | | 5 | || 5 Armour: Robe | 25 | 32 | 19 || 76 Dodge: Dodged | 18 | 17 | 23 || 58