Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 10400831277316289397 9 Caterwaul the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on May 28, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (465 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 465, Time: 00:00:30 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 1/5 EV: 11 Int: 18 God: Gold: 92 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: hooves 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} Potions b - a potion of magic c - 2 potions of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History HP restored. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug is nearby! The magic dart hits the dart slug. The dart slug is almost dead. The magic dart hits the dart slug. You kill the dart slug! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. Found an escape hatch in the floor. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 81 gold pieces (gained 9). You now have 92 gold pieces (gained 11). A rat comes into view. Found a stone staircase leading down. There is an escape hatch in the floor here. A rat is nearby! A rat is nearby! The magic dart hits the rat. You kill the rat! A rat comes into view. The magic dart hits the rat. You kill the rat! There is a stone staircase leading down here. You see here a rat corpse. An endoplasm and a kobold come into view. The kobold shouts! The endoplasm quivers. You hear a shout! The magic dart hits the endoplasm. The endoplasm is severely wounded. The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your feet thicken and deform. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..#.##.##>#######... ..#.......# #... # .#.##.†### #... #..##.#..# #... ##....### #... #..##.#.# .... #..#.##..# ##.# . #....## #..#@##.....# #. ##.#...### .. #K...##... ## #..##.# ...# ..#. .. #... ... # .## ### .# #. . ## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A ball python (D:1) 2 goblins (D:1) 4 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 464 | D:1 | Discovered your monstrous ancestry. 464 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 464 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 465 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_cross, nicolae_eternal_life Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 12 Armour: Robe || 3 Dodge: Dodged || 2