Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1507837300034886206 27 Caterwaul the Conjurer (level 2, 0/19 HPs) Began as a Demonspawn Conjurer on May 28, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:02 (1456 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1456, Time: 00:01:03 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 93% Magic: 0/5 EV: 11 Int: 18 God: Gold: 89 SH: 0 Dex: 19 Spells: 2/5 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ j - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -8), very slightly contaminated, invisible A: thin skeletal structure 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery j - a +6 ring of dexterity (worn) Scrolls d - 2 scrolls of teleportation {unknown} f - a scroll of butterflies {unknown} g - a scroll of fear {unknown} h - a scroll of enchant armour {unknown} m - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of resistance {unknown} k - a potion of heal wounds {unknown} l - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 2% 1d1 47% 3 Ozocubu's Armour Ice 1% N/A 47% 3 Tukima's Dance Hex 1% N/A 47% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Passage of Golubria Tloc 1% N/A 87% 4 Metabolic Englaciation Hex/Ice 0% N/A 99% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History You continue memorising. You feel sick. You finish memorising. Spell assigned to 'b'. You start resting. You feel sick. You are no longer poisoned. You start resting. Magic restored. You climb downwards. The adder bites you. The adder closely misses you. There is a stone staircase leading up here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is moderately wounded. (Press . to maintain the ray.) You feel sick. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The searing ray hits the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. It was a potion of invisibility. You fade into invisibility! You stop channelling your searing ray. You die... #....... #...### ##.# ##.##... #...#.. .#.# #####.##... #...#.##.#.# #.......... #...#....#.# #.###.####. #...#....#.# #....<..... #...#....#.#.......##### #.###...#.#S##.#........ #..........@...#.#####.##### #####...#.###..# ........... #........#..####......... #.####.#.#............... #.#....#.#.#####......._. #.#.#..#.#.#####......... #.#.#..#......#####.#.... r. #.#.#..#......# #.####. (## #.#.#..#......# #.# #. You could see an adder (unable to see you). Vanquished Creatures An adder (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 6 ball pythons 2 bats (D:1) 2 endoplasms A frilled lizard (D:1) 4 goblins (D:1) 3 kobolds 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 608 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 608 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1413 | D:1 | Learned a level 2 spell: Searing Ray 1456 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, serial_park_tiny_pond D:2: layout_basic, basic_altar, minmay_stone_trees_small Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 45 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 11 Dodge: Dodged || 11