Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 9163950744564814484 27 Caterwaul the Conjurer (level 2, -3/19 HPs) Began as a Demonspawn Conjurer on May 28, 2025. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:54 (1317 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1317, Time: 00:00:54 Health: -3/19 AC: 2 Str: 7 XL: 2 Next: 93% Magic: 0/5 EV: 11 Int: 18 God: Gold: 79 SH: 0 Dex: 11 Spells: 0/5 levels left rFire . . . f - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty, lethally poisoned (-3 -> -8) A: powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of teleportation {unknown} e - 3 scrolls of fog {unknown} i - a scroll of enchant weapon {unknown} j - 4 scrolls of identify {unknown} k - a scroll of revelation {unknown} Potions b - a potion of magic g - a potion of moonshine {unknown} h - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Blink Tloc 2% N/A 26% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 20% 3d8 10% 2 Grave Claw Necr 2% 2d7 26% 2 Lesser Beckoning Tloc 2% N/A 26% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Animate Dead Necr 1% N/A 87% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History You feel sick. The adder attacks as it pursues you! The adder bites you. You are more poisoned. The adder poisons you! You feel sick. The adder attacks as it pursues you! The adder bites you. You feel sick. The adder closely misses you. You feel sick. The adder attacks as it pursues you! The adder bites you. You are more poisoned. The adder poisons you! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 63% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is heavily wounded. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The searing ray hits the adder! You kill the adder! The searing ray hits the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. You miss the adder. The adder is almost dead. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #... ##.## #.... #..## ##############.<## #..........)...... #.#####.........## #.# #.#######.## #@# #.# #.## #S# #.# #.## ###.### #.# #.## #.....# #.# #... #.....###.# #### #.†........ #.....###.# #.....>... #.......#### You could see an adder. Vanquished Creatures An adder (D:2) 3 endoplasms (D:2) A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:2) A ball python (D:1) 2 bats (D:2) 2 frilled lizards (D:2) 2 goblins (D:2) 2 kobolds (D:1) 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 908 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 908 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/5 1132 | D:2 | Learned a level 2 spell: Searing Ray 1160 | D:2 | Learned a level 2 spell: Blink 1317 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_loops_ring D:2: layout_loops_ring Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 40 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 5