Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 7027122923244980252 270 Caterwaul the Conjurer (level 6, 41/41 HPs) Began as a Demonspawn Conjurer on May 29, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:04:19 (3348 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 3348, Time: 00:04:20 Health: 41/41 AC: 3 Str: 7 XL: 6 Next: 1% Magic: 1/9 EV: 11 Int: 20 God: Gold: 266 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . j - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + n - +0 helmet rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - ring of poison resistance HPRegen 4.26/turn m - ring of resist corrosion MPRegen 0.11/turn %: no passive effects @: no status effects A: ignite blood 1, powered by death 2, demonic touch 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 266 gold pieces. Inventory: Hand Weapons j - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) n - a +0 helmet (worn) Jewellery l - a ring of poison resistance (worn) m - a ring of resist corrosion (worn) s - a ring of see invisible Wands t - a wand of flame (33) Scrolls c - 2 scrolls of amnesia {unknown} d - a scroll of immolation {unknown} f - 4 scrolls of noise {unknown} h - a scroll of vulnerability {unknown} k - 4 scrolls of identify {unknown} p - a scroll of enchant armour {unknown} q - a scroll of teleportation {unknown} Potions b - 2 potions of magic e - 2 potions of brilliance {unknown} g - a potion of might {unknown} i - a potion of mutation {unknown} o - a potion of attraction {unknown} r - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 7.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 32% 2d7 5% 2 Poisonous Vapours Alch/Air 8% 1d1 16% 1 Call Imp Summ 4% N/A 24% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Maxwell's Portable Pile Tloc 2% (3-9)d2 43% 3 Olgreb's Toxic Radiance Alch 2% N/A 83% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Haunt Necr/Summ 1% N/A 100% 7 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Makhleb Xom Yredelemnul Shops: D:2 = Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate health from kills. Your touch may inflict minor irresistible damage on your foes. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (almost dead, very poisoned, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! The gnoll is almost dead. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) You have reached level 6! Your demonic ancestry asserts itself... Your blood heats up. You stop channelling your searing ray. Items here: ))) [ †. Found a scroll labelled MIMNYQ ECSEI. You see here a +0 spear. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .#.####### ..... .#....... ..... .#....... ..... ......... ..... ......... ####### ..... ......... #.....# ##### ..##########.###.# ..............##)# ..########....##@# ..# #....##)# ..# #....#... ..# #....#...? ..# #....#..... ### #....#...... #..).#....... #....#........ #....# There were no monsters in sight! Vanquished Creatures 2 scorpions (D:4) An orc wizard (D:4) 4 gnolls (D:4) 2 adders 2 dart slugs (D:2) A giant cockroach (D:2) 5 hobgoblins 3 jackals (D:3) 12 orcs 4 quokkas 6 ball pythons 5 bats 6 endoplasms 4 frilled lizards 10 goblins 4 kobolds 4 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 352 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 352 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1038 | D:1 | Learned a level 2 spell: Searing Ray 1499 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1658 | D:2 | Reached skill level 5 in Conjurations 1785 | D:2 | Found Hutyph's Jewellery Shoppe. 2313 | D:3 | Found a basalt altar of Yredelemnul. 2365 | D:3 | Got Widewiel's Incunabulum of United Abominable Arts 2490 | D:3 | Found a burning altar of Makhleb. 2549 | D:3 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 2549 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/7 2769 | D:3 | Found a blossoming altar of Fedhas. 3030 | D:3 | Found a shimmering altar of Xom. 3142 | D:4 | Reached skill level 6 in Conjurations 3189 | D:4 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 3189 | D:4 | Reached XP level 5. HP: 31/35 MP: 1/8 3256 | D:4 | Reached skill level 7 in Conjurations 3346 | D:4 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 3346 | D:4 | Reached XP level 6. HP: 36/41 MP: 1/9 3348 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] D:3: layout_loops_ring, amcnicky_altar_gilded, lemuel_doored_altar, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_boulevard D:4: layout_basic, mainiacjoe_overflow_catch_the_wave, enter_ossuary_5 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.0 Conjurations | 5 6 7 | 7.2 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Dagger | 5 | 30 || 35 Touch | 2 | 7 || 9 Cast: Magic Dart | 95 | 24 || 119 Searing Ray | | 4 || 4 Stab: Sleeping | | 1 || 1 Armour: Robe | 12 | 21 || 33 Dodge: Dodged | 16 | 22 || 38