Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 7409727289122240383 98 Caterwaul the Conjurer (level 4, 27/30 HPs) Began as a Demonspawn Conjurer on May 29, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:02:18 (2556 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 2556, Time: 00:02:18 Health: 27/30 AC: 5 Str: 8 XL: 4 Next: 43% Magic: 1/7 EV: 11 Int: 20 God: Gold: 115 SH: 5 Dex: 17 Spells: 4/7 levels left rFire . . . g - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . j - +2 pair of gloves SInv . (no boots) Will ..... i - amulet of reflection Stlth ++ h - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.20/turn %: reflection @: no status effects A: magic regeneration, demonic magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) j - a +2 pair of gloves (worn) Jewellery h - a +6 ring of dexterity (worn) i - an amulet of reflection (worn) n - a +6 ring of dexterity r - a ring of wizardry Scrolls c - 3 scrolls of identify {unknown} f - 3 scrolls of teleportation {unknown} k - a scroll of blinking {unknown} l - a scroll of immolation {unknown} m - 5 scrolls of amnesia {unknown} o - a scroll of enchant weapon {unknown} q - a scroll of noise {unknown} Potions b - a potion of magic d - a potion of invisibility {unknown} e - 2 potions of mutation {unknown} p - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 26% 2d7 7% 2 Poisonous Vapours Alch/Air 8% 1d1 16% 1 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Olgreb's Toxic Radiance Alch 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Spells you cast may paralyse adjacent enemies. Message History The orc hits you but does no damage. The magic dart hits the orc. The orc is severely wounded. You block the orc's attack. The magic dart hits the orc. You kill the orc! You see here a +0 dagger. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. The magic dart hits the quokka. The quokka is heavily wounded. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a frilled lizard skeleton. A bombardier beetle comes into view. The magic dart hits the bombardier beetle. The bombardier beetle is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (lightly wounded, 87% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is moderately wounded. (Press . to maintain the ray.) The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. The bombardier beetle bites you. The searing ray hits the bombardier beetle. You kill the bombardier beetle! You finish channelling your searing ray. You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..# #..# #..# #..# #..# #..###.# #......# #.###### #@# +....# ###### There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) An adder (D:2) A dart slug (D:3) 3 ribbon worms (D:2) An orc (D:3) 4 endoplasms 2 giant cockroaches (D:2) 6 hobgoblins 4 jackals (D:2) 2 quokkas 4 ball pythons 7 bats 3 frilled lizards 4 goblins (D:1) 3 kobolds (D:1) 4 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 328 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 328 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 462 | D:1 | Learned a level 2 spell: Searing Ray 552 | D:1 | Found a faded altar of an unknown god. 1143 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1376 | D:2 | Reached skill level 5 in Conjurations 2556 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 2556 | D:3 | Reached XP level 4. HP: 27/30 MP: 1/7 2556 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, dreamdust_ecumenical_altar_statues D:2: layout_basic, grunt_ministairs_7, minmay_misc_feat_ornament, chequers_mini_garden, minivault_19, kennysheep_generic_room_3 D:3: layout_basic, st_stairs_8, hangedman_decor_push Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Conjurations | 5 | 5.9 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Dagger | 16 | || 16 Cast: Magic Dart | 88 | || 88 Searing Ray | 5 | || 5 Armour: Robe | 17 | || 17 Dodge: Dodged | 13 | || 13 Block: Other | 7 | || 7