Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 10005027154577710445 45 Caterwaul the Conjurer (level 3, 9/24 HPs) Began as a Demonspawn Conjurer on May 30, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:02 (1493 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1493, Time: 00:02:03 Health: 9/24 AC: 2 Str: 7 XL: 3 Next: 42% Magic: 3/6 EV: 11 Int: 20 God: Gold: 62 SH: 4 Dex: 11 Spells: 3/6 levels left rFire . . . c - +1 dagger (speed) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: large bone plates 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons c - a +1 dagger of speed (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of summoning {unknown} f - a scroll of fear {unknown} g - a scroll of enchant weapon {unknown} j - a scroll of identify {unknown} Potions d - a potion of might {unknown} h - a potion of enlightenment {unknown} i - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Vhi's Electric Charge Tloc/Air 4% N/A 83% 4 Arcjolt Conj/Air 6% 1d16 83% 5 Hoarfrost Cannonade Ice/Frge 1% 3d6/3d12 99% 5 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) You sometimes gain a little power by taking damage. Message History The quokka bites you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka bites you. You have nothing you can fire or use right now. Okay, then. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is moderately wounded. You block the quokka's attack. Magic courses through your body. The quokka bites you. The quokka bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 69% to hit) You focus your ray upon the quokka. The searing ray hits the quokka. The quokka is heavily wounded. The searing ray hits the adder! The adder is severely wounded. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The quokka bites you. The searing ray hits the quokka! You kill the quokka! The searing ray hits the adder! You kill the adder! The searing ray hits the adder! You kill the adder! Your Conjurations skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..# ..# ######## ..########......# ........##......# ........##......# ........##......# ### ........##......# ...# ........##......######....## ..............[.@†.†.)...... ........##############....## ........# ...# ######### ...# # ..# #### ############ .. ...# #..........# # †..# #.#P.#P#P#.# ...#### #.P.P...P#.# ...# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) An endoplasm (D:2) A giant cockroach (D:1) A hobgoblin (D:2) 4 quokkas 4 ball pythons (D:1) 3 bats 2 frilled lizards 2 goblins 6 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 314 | D:1 | Found a faded altar of an unknown god. 699 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 699 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1243 | D:2 | Learned a level 2 spell: Searing Ray 1493 | D:2 | Reached skill level 5 in Conjurations 1493 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1493 | D:2 | Reached XP level 3. HP: 9/24 MP: 3/6 1493 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_ring, chequers_ecumenical_altar_simple, hangedman_decor_diamond_cutter, minmay_misc_feat_roman, nicolae_twisty_statue_hallways D:2: cheibrodos_old_hovel, layout_basic, nicolae_concentric_dashed_squares_wild, minmay_between Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Conjurations | 5 | 5.2 Dodging | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 23 Cast: Magic Dart || 47 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 15 Dodge: Dodged || 10 Block: Other || 3