Caterwaul Level 1 of the Dungeon [Shop] Foebaepe's Magic Scroll Shop a scroll of teleportation (39 gold) a scroll of fog (unknown) (52 gold) a scroll of enchant armour (unknown) (97 gold) a scroll of vulnerability (unknown) (52 gold) a scroll of immolation (unknown) (52 gold) a scroll of identify (26 gold) a scroll of fog (unknown) (52 gold) [Shop] Fotanwiy's Jewellery Boutique a +6 ring of intelligence (unknown) (360 gold) a storm talisman (800 gold) a +5 ring of evasion (unknown) (360 gold) the ring of Laabrero {Fly rF- rC+ Ice} (341 gold) [ring of ice] Fly: It grants you flight. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. a quill talisman (200 gold) a ring of positive energy (unknown) (200 gold) a ring of positive energy (unknown) (200 gold) a +6 ring of strength (unknown) (360 gold) a ring of positive energy (unknown) (200 gold) the amulet "Rost" {rPois rC- RegenMP+ Int+6} (468 gold) [amulet of magic regeneration] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. RegenMP+: It increases your rate of magic regeneration. Int+6: It affects your intelligence (+6). an amulet of faith (unknown) (400 gold) [Shop] Memnocvo's General Store 5 stones (6 gold) a +0 hand axe (36 gold) a potion of mutation (unknown) (96 gold) the +0 leather armour "Ulid" {^Drain rPois Int-4 Dex+3} (66 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). a potion of curing (36 gold) a scarab talisman (300 gold) a Gell's gravitambourine (2/2) (480 gold) a +4 ring of slaying (unknown) (432 gold) the +6 dagger of Spite {holy, Int+3} (562 gold) Int+3: It affects your intelligence (+3). a potion of heal wounds (unknown) (96 gold) (0, 0, D:1) a +0 dagger a +0 club a frilled lizard corpse (skeletalised by now) (3, 21, D:1) a quokka skeleton (13, 37, D:1) a +1 long sword of freezing (15, 2, D:1) a jackal skeleton (16, 0, D:1) a +0 sling (19, 18, D:1) a +0 pair of gloves (21, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, -4, D:1) a jackal skeleton (27, 7, D:1) a +0 hand axe (28, 13, D:1) 5 stones (38, 1, D:1) a bat corpse (skeletalised by now) (39, 2, D:1) a +0 falchion (40, -8, D:1) a +0 robe (46, 2, D:1) 5 poisoned darts (49, -3, D:1) a +0 club (49, 3, D:1) a bat corpse (skeletalised by now) (49, 6, D:1) a rat corpse (skeletalised by now) (56, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (58, 5, D:1) 6 stones Level 2 of the Dungeon