Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 41888482565421928 29 Caterwaul the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on May 31, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:19 (1229 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1229, Time: 00:01:19 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 1% Magic: 3/6 EV: 11 Int: 20 God: Gold: 19 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . c - staff of alchemy rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: yellow scales 1, foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 pair of gloves Magical Staves c - a staff of alchemy (weapon) Jewellery j - a ring of fire Scrolls d - a scroll of identify {unknown} f - a scroll of poison {unknown} k - a scroll of amnesia {unknown} l - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} g - a potion of brilliance {unknown} i - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) You may rarely emit foul miasma when damaged in melee. Message History Found two stone staircases leading down. There is a stone staircase leading up here. Unknown command. You now have 19 gold pieces (gained 13). There is a stone staircase leading down here. As you open the door, it creaks loudly! A ribbon worm comes into view. The ribbon worm moves out of view. The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The searing ray hits the ribbon worm! You kill the ribbon worm! You stop channelling your searing ray. Magic restored. There is an open door here. A jackal comes into view. The magic dart hits the jackal. The jackal is severely wounded. The jackal barks! A jackal comes into view. The magic dart hits the jackal. You kill the jackal! The jackal barks! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# ##.## ##...##### #.....##.. #.#...###.# ####.## #.# ##. ###.####.##..†h. #.......@...# ###.####.#### #.# #.# #.# #.. #.# .... #.# ####. #.# .# #.# . You could see a jackal. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 5 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) A jackal (D:2) 2 ball pythons (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 340 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 340 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 348 | D:1 | Found a faded altar of an unknown god. 428 | D:1 | Learned a level 2 spell: Searing Ray 1229 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1229 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1229 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, dreamdust_ecumenical_altar_statues D:2: kennysheep_six_static_rooms, layout_loops_corners, hex_medium Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Unarmed || 29 Staff || 8 Cast: Magic Dart || 48 Searing Ray || 1 Armour: Robe || 16 Dodge: Dodged || 30