Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 17006953877737202871 28 Caterwaul the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on May 31, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:07 (1298 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1298, Time: 00:02:07 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 0% Magic: 1/6 EV: 11 Int: 20 God: Gold: 86 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . e - staff of air rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: thin metallic scales 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons d - a +0 dagger Armour a - a +0 robe (worn) Magical Staves e - a staff of air (weapon) Jewellery k - an amulet of reflection Scrolls c - a scroll of enchant armour {unknown} g - a scroll of teleportation {unknown} i - a scroll of fog {unknown} Potions b - a potion of magic f - a potion of lignification {unknown} h - a potion of curing {unknown} j - a potion of invisibility {unknown} l - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 4% N/A 24% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 43% 3 Teleport Other Tloc 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) You sometimes gain a little power by taking damage. Message History An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is almost dead. The magic dart hits the endoplasm. You kill the endoplasm! A rat comes into view. The magic dart hits the rat but does no damage. The rat squeaks loudly. You hear a shout! The magic dart hits the rat but does no damage. The magic dart hits the rat. You kill the rat! A hobgoblin comes into view. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin shouts! There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. You start resting. Your magical contamination has completely faded away. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Magic restored. You open the large door. An orc comes into view. It is wielding a +0 dagger and wearing a +0 leather armour of cold resistance. Found a dark potion. The magic dart hits the orc but does no damage. The orc shouts! The magic dart hits the orc but does no damage. The magic dart hits the orc. The orc is heavily wounded. The magic dart hits the orc. You kill the orc! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.##..# .#. ##.#..########## ##.# #..#.##......... # #.##.<..######## #.##..##.## ##.....##..### ##..##.###....# ....##.# ###..##### .....#. #....@.####.### .....#. ####..).......# .....#. ####''####.. .....# ..... .....#### .♣.!♣.# #.......# #..♣♣..# #.......# # . ..# #.......# ♣ ♣.# #.......### .# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 4 giant cockroaches (D:1) A hobgoblin (D:1) An orc (D:2) A quokka (D:1) 2 ball pythons (D:1) 3 bats (D:1) An endoplasm (D:2) A frilled lizard (D:2) 5 goblins (D:1) 2 kobolds (D:1) 5 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 394 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 394 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 462 | D:1 | Learned a level 2 spell: Searing Ray 1298 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1298 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1298 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic D:2: layout_rooms, kennysheep_generic_room_15 Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Magic Dart || 59 Armour: Robe || 14 Dodge: Dodged || 9