Caterwaul Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, -4, D:1) 6 stones (11, -17, D:1) a +0 dagger (11, -16, D:1) a +0 club a goblin skeleton (13, -13, D:1) 2 boomerangs (21, -30, D:1) a +0 dagger (27, -22, D:1) a bat corpse (skeletalised by now) (29, -27, D:1) a +0 club (29, -22, D:1) a +0 spear (30, -2, D:1) a +0 ring mail (30, 7, D:1) a rat corpse (skeletalised by now) (34, 20, D:1) a hobgoblin corpse (skeletalised by now) (40, 5, D:1) a hobgoblin corpse (skeletalised by now) (43, -13, D:1) a +0 mace (46, -17, D:1) a rat corpse (skeletalised by now) (49, -12, D:1) a +0 dagger (49, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (52, -10, D:1) a rat corpse (skeletalised by now) (54, -13, D:1) the quill talisman "Faneacora" {rF+ Str+4 Dex+2} [quill talisman] rF+: It protects you from fire. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). (57, -16, D:1) a +0 war axe Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (0, 7, D:2) 7 stones (1, 22, D:2) a +0 hand axe (12, 12, D:2) a +0 club