Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 11731074426597451055 8 Caterwaul the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on June 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:39 (469 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 469, Time: 00:01:40 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 18 God: Gold: 49 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of butterflies {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History The kobold shouts! The magic dart hits the kobold. The kobold is heavily wounded. A bat comes into view. The magic dart hits the kobold. You kill the kobold! The bat hits you. You completely miss the bat. The bat hits you but does no damage. You barely miss the bat. The bat barely misses you. x2 You miss the bat. The bat closely misses you. The bat hits you but does no damage. You closely miss the bat. The bat misses you. The bat barely misses you. You closely miss the bat. The bat closely misses you. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! The bat hits you. You are out of magic! You are out of magic! You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat barely misses you. You hit the bat. You kill the bat! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! You see here a +1 dagger of venom. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### ...... #....# #....+ #....# #.# #....# #.# #....###.# ####...@#...#.# ..........#.#.# #######...#.#.##### ###...#.#.#.... +.............. #####.....#.### #.#...#.# #.#...#.######## #.#...#........# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 kobolds (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 420 | D:1 | Discovered your monstrous ancestry. 420 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 420 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 469 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, serial_shops, nicolae_shopburst, chequers_serial_rivers_marsh, amcnicky_mini_rare_corridor_liquid Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 15 Cast: Magic Dart || 17 Armour: Robe || 8 Dodge: Dodged || 10