Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 6522681343357965081 69 Caterwaul the Conjurer (level 4, 26/30 HPs) Began as a Demonspawn Conjurer on June 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:34 (2351 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 2351, Time: 00:02:34 Health: 26/30 AC: 4 Str: 7 XL: 4 Next: 2% Magic: 2/7 EV: 11 Int: 21 God: Gold: 115 SH: 4 Dex: 11 Spells: 4/7 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . k - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying A: rugged brown scales 1, condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) k - a +0 cloak (worn) Jewellery h - a ring of flight (worn) Scrolls f - a scroll of fog {unknown} g - a scroll of identify {unknown} i - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} j - a potion of attraction {unknown} Talismans d - an inkwell talisman Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) A meltable shield of frost defends you. (SH +4) Message History The magic dart hits you. An orc comes into view. It is wielding a +0 club. The magic dart hits the orc. You kill the orc! The orc wizard gestures at you while chanting. You are confused. Unknown command. You bump into the rock wall. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You are more confused. You are more confused. You're too confused to move! You see here a ball python corpse. The orc closely misses you. You feel less confused. The orc attacks as it pursues you! The orc misses you. The orc attacks as it pursues you! The orc hits you with a +0 club. There is a stone staircase leading up here. Something tries to affect you, but you resist. The orc hits you with a +0 club. You fly upwards. Reactivating autopickup. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 ring mail (82% to hit) You focus your ray upon the orc. The searing ray hits the orc but does no damage. (Press . to maintain the ray.) The orc hits you but does no damage. The searing ray hits the orc! You kill the orc! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .♣.PPP♣~.~PP..♣.♣♣.~####.# ~~~~~~~~.~~~~~~~~~~~##...# ########'#############.##### ...........# #.............# ####....#.#######.....####.# #............####.......##.# ####...##.##...........###.# .......##......).......# #.# ##..............@÷#....# #.# .......##...#...#......# #.# ##.....##...#^..#.#....# #.# ######.##...#..........# #.# #..# #.##..............###.## #..# #.##...#.......#.......# #..# #......................# ...# ####.....#...#.....##..# ...# #...................# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 3 dart slugs (D:1) 2 endoplasms (D:2) 3 giant cockroaches (D:1) 5 hobgoblins 4 jackals (D:2) 3 orcs 7 ball pythons 5 bats A frilled lizard (D:1) 5 goblins 4 kobolds 2 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 227 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 227 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 741 | D:1 | Learned a level 2 spell: Searing Ray 1378 | D:2 | Reached XP level 3. HP: 13/24 MP: 0/6 1491 | D:2 | Found a shimmering altar of Xom. 1633 | D:2 | Reached skill level 5 in Conjurations 2351 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 2351 | D:1 | Reached XP level 4. HP: 26/30 MP: 2/7 2351 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, chequers_serial_rivers_room_a, serial_bayou_lagoon_b D:2: minmay_razor_zed, layout_basic, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Conjurations | 5 | 5.5 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Dagger | 16 | || 16 Cast: Magic Dart | 89 | || 89 Searing Ray | 2 | || 2 Armour: Robe | 24 | || 24 Dodge: Dodged | 20 | || 20