Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 9558592671993994754 8 Caterwaul the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on June 10, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (218 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 218, Time: 00:00:25 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 14 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You start resting. Magic restored. HP restored. Things that are here: a jackal corpse; a jackal corpse; a jackal corpse A bat comes into view. The bat moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 8 gold pieces. A bat is nearby! The magic dart hits the bat. You kill the bat! You now have 8 gold pieces. You now have 14 gold pieces (gained 6). You open the door. A bat comes into view. Found a scroll labelled TYKHUKKOST. The magic dart hits the bat. The bat is severely wounded. The magic dart hits the bat. You kill the bat! A goblin comes into view. It is wielding a +0 club. Found a ring mail. There is an open door here. The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #......... . #........# .. #........# ... #......?.# ....#......[)# ...........# #..†.....# #@# #.######## #........### ######.....# #.....# #.....# ##########.....### #................. ##..............### There were no monsters in sight! Vanquished Creatures 4 jackals (D:1) 3 bats (D:1) A goblin (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 218 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 218 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 218 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_grusome_pit, layout_basic, hellmonk_ecumenical_altar_watching_god, minmay_misc_feat_plants Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 38 Cast: Magic Dart || 13 Armour: Robe || 25 Dodge: Dodged || 31