Caterwaul the Dungeon (4, 0, D) a bat corpse (5, 0, D) a +0 club a quokka corpse a rat corpse a goblin corpse (10, 0, D) a howler monkey corpse (11, 0, D) a hound corpse (13, 0, D) a scorpion corpse (42, 0, D) 2 potions of heal wounds (44, 0, D) the +2 scimitar of Ugam {speed, rC+ Will+ Int-2 SInv} rC+: It protects you from cold. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. a +4 quarterstaff of speed a +2 partisan of venom a +2 dire flail of protection a +3 heavy war axe (45, 0, D) a +0 pair of boots a +0 robe a +0 short sword