Caterwaul Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (0, 3, D:1) a +0 short sword (5, 8, D:1) a ball python corpse (skeletalised by now) (13, 18, D:1) a +0 club (15, -13, D:1) a +0 club (15, 16, D:1) a ball python corpse (skeletalised by now) (16, 2, D:1) a hobgoblin skeleton (26, -1, D:1) a bat skeleton (27, -5, D:1) a +0 club (28, 0, D:1) a +0 whip (29, -22, D:1) an amulet of guardian spirit a +0 pair of gloves (29, -7, D:1) 4 stones a +0 short sword (30, 1, D:1) a +0 club a goblin skeleton (31, -20, D:1) a hobgoblin skeleton (33, -10, D:1) a jackal skeleton (33, 6, D:1) a +0 whip (36, -14, D:1) a jackal skeleton (37, -2, D:1) 6 atropa-tipped darts (38, -33, D:1) a +0 dagger (43, -12, D:1) a +0 dagger (45, -4, D:1) a +0 club (46, -16, D:1) a +0 war axe (50, -4, D:1) a +0 ring mail (58, -24, D:1) a +0 heavy long sword Level 2 of the Dungeon (19, 2, D:2) a rat skeleton (22, 18, D:2) a +0 whip (25, 29, D:2) a +0 leather armour (29, 21, D:2) 3 flux baubles (38, 16, D:2) a frilled lizard skeleton (52, 6, D:2) an adder skeleton (53, 6, D:2) a +0 dagger of venom (55, 0, D:2) an adder corpse (skeletalised by now)