Caterwaul the Dungeon (0, 0, D) a +0 mace a vampire mosquito corpse (6, 0, D) a +0 trident a +0 plate armour an orc corpse (7, 0, D) a +0 dagger a +0 robe a +0 short sword a +0 chain mail a komodo dragon corpse an orc corpse (8, 0, D) a +3 ring of strength (9, 0, D) a +2 ring of evasion (10, 0, D) a +0 dagger {Mariya} a +0 cloak a +0 leather armour (14, 0, D) the +2 scimitar of Zantuuz {spect, rF- Will+ Str+5 Dex+2} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). a +4 quarterstaff of speed the +2 morningstar of Hemumufu {freeze, Dex+4} Dex+4: It affects your dexterity (+4). a +3 heavy war axe a +2 rapier of distortion (16, 0, D) a potion of invisibility (46, 0, D) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (53, 0, D) a jackal corpse (skeletalised by now) (54, 0, D) a ball python corpse (skeletalised by now)