Caterwaul Level 1 of the Dungeon (15, -7, D:1) a frilled lizard corpse (skeletalised by now) (16, -6, D:1) a +0 short sword 4 stones (16, -5, D:1) a +0 club 4 stones a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (21, 14, D:1) a +0 hand axe (24, 20, D:1) a ball python corpse (skeletalised by now) (26, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, 15, D:1) a +0 hand axe (28, -2, D:1) a +0 dagger (30, 21, D:1) a +0 dagger a quokka skeleton (33, 33, D:1) a +0 club (34, 15, D:1) a rat skeleton (37, 35, D:1) a ball python corpse (skeletalised by now) (38, 3, D:1) a +0 dagger (41, 14, D:1) a +1 whip of electrocution (56, 17, D:1) a +2 whip of electrocution (58, -2, D:1) a +0 scale mail Level 2 of the Dungeon (3, 34, D:2) a frilled lizard corpse (skeletalised by now) (6, 21, D:2) an adder corpse (skeletalised by now) (7, 37, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, -6, D:2) a +0 whip (8, -1, D:2) a +0 club a +0 dagger a goblin corpse a goblin corpse (8, 0, D:2) a quokka corpse (8, 32, D:2) a bat corpse (skeletalised by now) (9, 0, D:2) a +0 dagger (9, 31, D:2) a +0 sling (10, 35, D:2) a +0 sling (22, 30, D:2) 10 gold pieces (23, -3, D:2) a +0 robe (29, 20, D:2) the +3 rapier of Innocence {venom, rF+ rC- Will+ rCorr Str+2} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (31, -4, D:2) an adder corpse (32, 31, D:2) 8 gold pieces (32, 37, D:2) a potion of enlightenment (33, -5, D:2) a +0 club a +0 robe (40, 22, D:2) a +0 short sword (47, 5, D:2) a book of Spatial Translocations (49, 1, D:2) a +0 whip 2 stones