Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 8943615628206950211 137 Caterwaul the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on June 26, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:27 (1545 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1545, Time: 00:02:27 Health: 35/35 AC: 5 Str: 8 XL: 5 Next: 0% Magic: 4/17 EV: 10 Int: 20 God: Gold: 95 SH: 3 Dex: 11 Spells: 5/8 levels left rFire . . . e - staff of cold rCold + . . q - +0 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ f - ring of see invisible HPRegen 0.25/turn h - ring of magical power MPRegen 0.15/turn %: no passive effects @: no status effects A: hooves 1, yellow scales 2, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Armour a - a +0 robe (worn) q - a +0 buckler (worn) Magical Staves e - a staff of cold (weapon) Jewellery f - a ring of see invisible (worn) h - a ring of magical power (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of identify {unknown} g - a scroll of summoning {unknown} i - a scroll of enchant armour {unknown} n - a scroll of silence {unknown} o - a scroll of revelation {unknown} Potions b - a potion of magic j - 2 potions of curing {unknown} k - a potion of attraction {unknown} l - a potion of moonshine {unknown} m - 2 potions of resistance {unknown} p - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 6.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. You are mostly covered in yellow scales. (AC +3) Spells you cast may paralyse adjacent enemies. Message History The gnoll hits you from afar with a +0 spear. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The gnoll shouts! You hear a shout! The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is severely wounded. A kobold comes into view. It is wielding a +1 dagger of protection. The gnoll hits you with a +0 whip. The searing ray misses the gnoll. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. The gnoll closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the gnoll. (Press . to maintain the ray.) You have reached level 5! Your demonic ancestry asserts itself... A menacing aura infuses your magic. The searing ray misses the gnoll. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.†# #~# #..# #.. #######..# #........# #.######.# #.# #.# ########.# #.K))j@..# ...######## You could see a gnoll and a kobold. Vanquished Creatures Natasha (twice) (D:2) 3 gnolls (D:2) 3 adders (D:2) A dart slug (D:1) 3 endoplasms 2 hobgoblins 3 jackals (D:1) 3 quokkas 4 ball pythons 4 bats 2 frilled lizards 3 goblins 7 kobolds A rat (D:2) A spectral goblin (D:2) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 222 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 222 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 234 | D:1 | Learned a level 2 spell: Searing Ray 1013 | D:2 | Reached skill level 5 in Conjurations 1013 | D:2 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 1013 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1124 | D:2 | Noticed Natasha 1134 | D:2 | Killed Natasha 1135 | D:2 | Gained mutation: You are mostly covered in yellow scales. | (AC +3) [demonic ancestry] 1135 | D:2 | Reached XP level 4. HP: 24/30 MP: 7/7 1365 | D:2 | Found a faded altar of an unknown god. 1379 | D:2 | Noticed Natasha 1382 | D:2 | Killed Natasha 1426 | D:2 | Reached skill level 6 in Conjurations 1544 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1544 | D:2 | Reached XP level 5. HP: 35/35 MP: 5/8 1545 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_rooms D:2: layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple, roderic_cross_of_infinity, minmay_misc_feat_tower, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Conjurations | 5 6 | 6.3 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 18 | || 18 Kick | 3 | || 3 Cast: Magic Dart | 55 | 21 || 76 Searing Ray | 1 | 3 || 4 Armour: Robe | 25 | 3 || 28 Dodge: Dodged | 25 | 1 || 26