Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 18363890754173534344 178 Caterwaul the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on July 14, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:03:46 (2145 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 2145, Time: 00:03:46 Health: 35/35 AC: 2 Str: 8 XL: 5 Next: 32% Magic: 3/8 EV: 11 Int: 20 God: Gold: 129 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: demonic guardian 1, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery h - a +6 ring of dexterity Scrolls c - 3 scrolls of identify {unknown} f - a scroll of vulnerability {unknown} j - a scroll of amnesia {unknown} l - a scroll of fear {unknown} Potions b - a potion of magic d - 4 potions of mutation {unknown} g - 2 potions of curing {unknown} i - a potion of moonshine {unknown} k - 2 potions of haste {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 6.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You regenerate magic rapidly. Message History Unknown command. The magic dart hits the adder. The adder is lightly wounded. The magic dart hits the adder! The adder is almost dead. The magic dart hits the adder. You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A phantom comes into view. A phantom is nearby! The magic dart hits the phantom. The phantom is moderately damaged. You start resting. Magic restored. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (lightly damaged, 71% to hit) You focus your ray upon the phantom. The searing ray hits the phantom! The phantom is heavily damaged. (Press . to maintain the ray.) The searing ray hits the phantom. The phantom is severely damaged. The searing ray hits the phantom. The phantom is almost destroyed. The phantom hits you. The searing ray hits the phantom! You destroy the phantom! You finish channelling your searing ray. Your Conjurations skill increases to level 6! You have reached level 5! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...[.#.#.# .......#.# ...... ...#####.# #...... #......#.########.#....... #.................#.....# #.[....###...##### .....# #......#####.### .....# #..............####.....## #...............@......... #######........####.###### #........# .# #........# .# #........# .# #........# .# #........# .# ######### .. There were no monsters in sight! Vanquished Creatures A phantom (D:3) A jelly (D:3) 2 adders 2 ribbon worms (D:2) 8 orcs 2 endoplasms (D:2) 5 hobgoblins 2 jackals (D:2) A quokka (D:3) 5 ball pythons 5 bats 2 giant cockroaches 6 goblins 7 kobolds 5 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 370 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 370 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 400 | D:1 | Learned a level 2 spell: Searing Ray 1147 | D:2 | Found a sacrificial altar of Ru. 1381 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1458 | D:2 | Reached skill level 5 in Conjurations 1888 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/7 2131 | D:3 | Noticed a phantom 2140 | D:3 | Killed a phantom 2141 | D:3 | Reached skill level 6 in Conjurations 2141 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 2141 | D:3 | Reached XP level 5. HP: 34/35 MP: 2/8 2145 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, serial_forest, infiniplex_forest_join, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_room_3, infiniplex_forest_zigzag_1, infiniplex_forest_end_3, infiniplex_forest_straight_3, infiniplex_forest_end_2, infiniplex_forest_clump_C, chequers_avenue D:2: layout_loops_cross, basic_altar, serial_glass, glass_columns_b, glass_columns_b D:3: layout_basic, serial_shops, shop, ebering_ecumenical_altar_petrified, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Conjurations | 5 6 | 6.6 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Magic Dart | 70 | 17 || 87 Searing Ray | 4 | 7 || 11 Armour: Robe | 2 | 4 || 6 Dodge: Dodged | 8 | 5 || 13