Caterwaul Level 1 of the Dungeon (0, 0, D:1) 5 stones (3, -7, D:1) a rat corpse (skeletalised by now) (5, -15, D:1) a +2 spear of freezing (6, -22, D:1) a +0 leather armour (6, -17, D:1) a +0 ring mail (10, -7, D:1) 4 poisoned darts (11, -5, D:1) the quill talisman "Giner" {rElec rN++ Slay-2 SInv} [quill talisman] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. (12, -26, D:1) a +0 dagger (13, 1, D:1) a bat corpse (skeletalised by now) (17, -22, D:1) 2 stones a kobold corpse (skeletalised by now) (18, -25, D:1) a +0 robe (23, -31, D:1) an adder corpse (25, -18, D:1) a bat skeleton (31, -17, D:1) a quokka skeleton (50, 2, D:1) a bat corpse Level 2 of the Dungeon (0, 0, D:2) a book of the Tundra (3, 28, D:2) 6 stones (4, 26, D:2) a +0 short sword a kobold corpse (15, 26, D:2) a bat corpse