Caterwaul Level 1 of the Dungeon (1, -17, D:1) a +0 club a quill talisman (5, -20, D:1) a +0 club (12, -23, D:1) a +0 spear (13, -15, D:1) a bat skeleton (14, -24, D:1) a ball python corpse (15, -25, D:1) a +0 whip a stone (17, -27, D:1) a +0 dagger a kobold corpse (19, -11, D:1) a hobgoblin skeleton (22, 6, D:1) a jackal corpse (skeletalised by now) (32, -19, D:1) a hobgoblin corpse (skeletalised by now) (32, -13, D:1) a +0 dagger a kobold corpse (skeletalised by now) (35, -22, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +2 robe of Xodaric {^Contam rN++ rCorr} ^Contam: It causes magical contamination when unequipped. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (3, -2, D:2) a +0 whip a stone (4, 1, D:2) a hobgoblin corpse (4, 3, D:2) 16 gold pieces (6, 2, D:2) an adder corpse