Dungeon Crawl Stone Soup version 0.34-a0-642-g8822f1ac5b (webtiles) character file. Game seed: 8041946338104475470 112 Caterwaul the Sneak (level 4, -2/31 HPs) Began as an Octopode Delver on Aug 19, 2025. Slain by a crocodile (14 damage) ... in a sewer. The game lasted 00:02:03 (891 turns). Caterwaul the Sneak (Octopode Delver) Turns: 891, Time: 00:02:04 Health: -2/31 AC: 1 Str: 11 XL: 4 Next: 95% Magic: 4/4 EV: 12 Int: 12 God: Gold: 67 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec x (150%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, sense surroundings 1, electricity vulnerability, potion hoarding 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 67 gold pieces. Inventory: Wands d - a wand of digging (3) Scrolls g - a scroll of fog r - 2 scrolls of revelation f - a scroll of fear c - a scroll of teleportation {unknown} d - a scroll of poison {unknown} e - a scroll of identify {unknown} Potions h - a potion of haste j - a potion of brilliance {unknown} Skills: - Level 3.0 Fighting - Level 2.0 Dodging - Level 6.6 Stealth + Level 4.9 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (1/1) Temple: D:4-7 Altars: Shops: D:5 ? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You passively map the area around you. You are vulnerable to electric shocks. (rElec-) You refuse to drink potions in combat unless injured. Message History The jackal misses you. You barely miss the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! Found an adder skeleton. The crocodile barely misses you. You tentacle-slap the crocodile but do no damage. Your tentacle-slap misses the crocodile. The crocodile bites you! The crocodile drags you backwards! Found an iron ring. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Okay, then. The crocodile attacks as it pursues you! The crocodile barely misses you. You tentacle-slap the crocodile. The crocodile is lightly wounded. The crocodile bites you! The crocodile drags you backwards! The jackal barely misses you. You closely miss the crocodile. The crocodile is lightly wounded. The jackal closely misses you. The crocodile barely misses you. You closely miss the crocodile. You tentacle-slap the crocodile, but do no damage. The crocodile is lightly wounded. The jackal misses you. The crocodile barely misses you. It was a potion of mutation. You feel extremely strange. You feel a compulsion to reserve your potions for emergencies. You feel a strange attunement to the structure of the dungeons. You feel vulnerable to electricity. The jackal bites you. The crocodile bites you! You die... ## ## ## #$[#. = */.#†#~ * #..~# ##.l.## #...@~# #..h~.## #÷.~#~.†# #..###~.## #.~~* #...# #.~ * ##..# #. #..# #.. #..# #..# ##..# You could see a crocodile and a jackal. Vanquished Creatures A bombardier beetle (D:5) A hound (D:5) An iguana (D:5) A river rat (D:3) 4 giant cockroaches (D:3) 6 jackals (Sewer) A ball python (D:3) A bat (D:3) 2 kobolds (Sewer) 2 rats (D:3) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Caterwaul the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 21 | D:5 | Noticed a bombardier beetle 31 | D:5 | Killed a bombardier beetle 32 | D:5 | Reached XP level 2. HP: 7/21 MP: 2/2 32 | D:5 | Reached XP level 3. HP: 9/26 MP: 3/3 127 | D:5 | Noticed an ogre 275 | D:5 | Found Foxuet's Magic Scroll Shop. 440 | D:5 | Reached XP level 4. HP: 31/31 MP: 4/4 697 | D:3 | Found a glowing drain. 769 | Sewer | Entered a sewer 881 | Sewer | Noticed a crocodile 891 | Sewer | Gained mutation: You refuse to drink potions in combat | unless injured. [potion of mutation] 891 | Sewer | Gained mutation: You passively map the area around you. | [potion of mutation] 891 | Sewer | Gained mutation: You are vulnerable to electric shocks. | (rElec-) [potion of mutation] 891 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:3: layout_basic, mainiacjoe_overflow_alcove_2, portal_sewer_entry_c D:4: layout_rooms, nicolae_gozag_cash_rules_everything_around_me, nicolae_hepliaklqana_ecumenical_no_more, uniq_robin D:5: layout_layer_cave, serial_shops, nicolae_shop_tiny_waterfront, nzn_random_ring Sewer: sewer_the_crocodile Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 3 4 | 4.9 Fighting | | 3.0 Dodging | | 2.0 Stealth | | 6.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | 35 || 43 Constrict | 2 | 11 || 13 Tentacles | 2 | 8 || 10 Punch | | 3 || 3 Use: Potion | | 1 || 1 Stab: Sleeping | 2 | 2 || 4 Armour: Skin | 1 | 25 || 26 Dodge: Dodged | 2 | 41 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 886 | 886 | 0 | 229 | 363 | 4 | 221.5 | Dungeon | 766 | 766 | 0 | 174 | 330 | 3 | 255.3 | Sewer | 120 | 120 | 0 | 55 | 33 | 1 | 120.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 671 daAuts Sewer: 120 daAuts D:3: 76 daAuts D:4: 18 daAuts