Dungeon Crawl Stone Soup version 0.34-a0-642-g8822f1ac5b (webtiles) character file. Game seed: 14725899347195783622 72 Caterwaul the Sneak (level 4, 0/31 HPs) Began as an Octopode Delver on Aug 19, 2025. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 3 of the Dungeon. The game lasted 00:02:56 (1674 turns). Caterwaul the Sneak (Octopode Delver) Turns: 1674, Time: 00:02:57 Health: 0/31 AC: 1 Str: 11 XL: 4 Next: 25% Magic: 4/4 EV: 12 Int: 12 God: Gold: 105 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 105 gold pieces. Inventory: Missiles b - 3 curare-tipped darts (quivered) c - a throwing net Talismans a - a scarab talisman Wands d - a wand of digging (3) Scrolls g - a scroll of fog r - a scroll of revelation c - a scroll of immolation {unknown} d - 3 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of teleportation {unknown} m - a scroll of enchant weapon {unknown} Potions h - a potion of haste f - a potion of might {unknown} j - a potion of mutation {unknown} k - a potion of curing {unknown} l - a potion of cancellation {unknown} n - a potion of attraction {unknown} o - 2 potions of invisibility {unknown} Skills: - Level 3.0 Fighting - Level 2.0 Dodging - Level 6.6 Stealth + Level 4.4 Unarmed Combat You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 0% N/A 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 45% 2 Gloom Hex/Necr 0% N/A 69% 3 Hailstorm Conj/Ice 0% 3d5 69% 3 Inner Flame Hex/Fire 0% N/A 69% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 69% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 97% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 97% 4 Detonation Catalyst Fire/Alch 0% 1d1 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Malign Gateway Summ/Tloc 0% N/A 100% 7 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Vehumet Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! You now have 105 gold pieces (gained 8). You open the door. There is an open door here. You open the door. A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! 2 gnolls come into view. There is an open door here. The helpless gnoll fails to defend itself. You tentacle-slap the gnoll. You grab the gnoll. You squeeze the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you with a +0 spear. You tentacle-slap the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll shouts! The gnoll hits you with a +0 spear. You tentacle-slap the gnoll. You kill the gnoll! The gnoll closely misses you. The gnoll misses you. The gnoll hits you with a +0 halberd! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You tentacle-slap the gnoll. You grab the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll closely misses you. The gnoll hits you with a +0 halberd! You die... ........ #..#..# ......## #....## ...... #.#:.### ... #......# ###..#.# #..#.## ###+##+##+####.##..## #..j).#.....##..##... #..j@.#.....#...###.. +##+##'##+##'.#.###.. #.....#..###...#.. #+###'#..#####.... #.....#..#........ +.._..+..'.####... #.....#..#.####... #+###'#..#...###.# #.....#..##..###.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:3) An adder (D:2) 3 orcs (D:3) 7 endoplasms 6 hobgoblins 3 quokkas 2 ball pythons 9 bats 2 frilled lizards (D:1) 3 giant cockroaches (D:1) 6 goblins 5 kobolds 8 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Caterwaul the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 21 | D:5 | Found a radiant altar of Vehumet. 21 | D:5 | Noticed an orc wizard 21 | D:5 | Noticed an orc wizard 77 | D:5 | Noticed a water moccasin 141 | D:4 | Noticed an orc priest 350 | D:1 | Reached XP level 2. HP: 17/21 MP: 2/2 408 | D:1 | Learned a level 1 spell: Apportation 790 | D:1 | Reached XP level 3. HP: 22/26 MP: 3/3 1463 | D:3 | Reached XP level 4. HP: 21/31 MP: 4/4 1657 | D:3 | Found a stormy altar of Qazlal. 1674 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_ring, minmay_misc_feat_diagonals D:2: layout_rooms D:3: layout_rooms, mainiacjoe_overflow_24_doors, hangedman_glass_teeth, uniq_crazy_yiuf_cottage D:4: layout_cave_pods, grunt_temple_overflow_cloverleaf, minmay_cupped D:5: layout_loops_ring, palyth_temple_overflow_mages, kennysheep_generic_room_12 Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 3 4 | 4.4 Fighting | | 3.0 Dodging | | 2.0 Stealth | | 6.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 79 | 9 || 88 Constrict | 25 | 6 || 31 Tentacles | 13 | 4 || 17 Punch | 1 | || 1 Use: Scroll | 1 | || 1 Stab: Sleeping | 19 | 3 || 22 Armour: Skin | 29 | 5 || 34 Dodge: Dodged | 34 | 7 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1668 | 1615 | 53 | 133 | 1066 | 5 | 333.6 | Dungeon | 1668 | 1615 | 53 | 133 | 1066 | 5 | 333.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 720 daAuts D:2: 406 daAuts D:3: 257 daAuts D:4: 191 daAuts D:5: 93 daAuts