Caterwaul Level 1 of the Dungeon [Shop] Tomureg's General Store a +0 leather armour (28 gold) 3 scrolls of torment (399 gold) a parchment of Vampiric Draining (151 gold) a parchment of Freeze (75 gold) a scroll of fog (unknown) (56 gold) a parchment of Jinxbite (113 gold) (0, 0, D:1) a +0 hand axe (3, -15, D:1) a +6 ring of dexterity (4, -14, D:1) a +0 robe (4, -4, D:1) 2 atropa-tipped darts (6, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 4, D:1) a +0 dagger {Harkiran} (8, 8, D:1) a maw talisman (9, 0, D:1) a +0 leather armour (9, 10, D:1) a +0 club (10, 9, D:1) a quokka corpse (skeletalised by now) (12, 11, D:1) a frilled lizard corpse (skeletalised by now) (12, 22, D:1) a parchment of Kinetic Grapnel (18, 5, D:1) a +0 robe (20, -21, D:1) a hobgoblin corpse (skeletalised by now) (29, -6, D:1) a +0 ring mail (30, -17, D:1) a +0 whip (30, 8, D:1) a +0 whip (32, 7, D:1) a +0 dagger (37, 2, D:1) a ring of poison resistance (39, -15, D:1) a +0 ring mail (41, -19, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Noaboul's Distillery a potion of attraction (unknown) (42 gold) a potion of heal wounds (unknown) (112 gold) a potion of curing (42 gold) a potion of haste (140 gold) a potion of attraction (unknown) (42 gold) a potion of haste (140 gold) a potion of heal wounds (unknown) (112 gold) 2 potions of haste (280 gold) (0, 0, D:2) a +1 dagger of draining {Choonhe} (3, -7, D:2) a +0 animal skin a +0 dagger (8, -15, D:2) a bat corpse (skeletalised by now) (11, 1, D:2) a +0 club a kobold corpse (skeletalised by now) (20, 16, D:2) a jackal skeleton (21, 17, D:2) a +0 short sword 4 stones (23, -15, D:2) a rat corpse (skeletalised by now) (24, 6, D:2) the +6 dagger of the Undead {freeze, rPois rF- Int+7} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+7: It affects your intelligence (+7). (26, 16, D:2) an adder skeleton (34, 10, D:2) a parchment of Grave Claw (34, 14, D:2) a hobgoblin skeleton (36, 11, D:2) a rat skeleton (37, 13, D:2) a +0 robe a +0 leather armour (38, 6, D:2) a jackal skeleton (39, 5, D:2) a jackal skeleton (43, 20, D:2) a rat corpse (skeletalised by now) (49, -5, D:2) a +0 arbalest (52, -21, D:2) the inkwell talisman of Action {Rampage rF++ Dex-5 Stlth+} [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. rF++: It greatly protects you from fire. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. (52, -17, D:2) a +0 club (53, -10, D:2) a +4 ring of protection (56, -10, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +2 trident of venom a +0 sling (9, -6, D:3) a +0 short sword (9, 17, D:3) a +0 falchion (10, 22, D:3) a +0 ring mail (11, -12, D:3) a +0 club an orc corpse (14, -5, D:3) a +0 robe (14, 15, D:3) a parchment of Lesser Beckoning (16, 20, D:3) a +0 whip a gnoll corpse (16, 21, D:3) a +0 whip a gnoll corpse (17, -4, D:3) a +0 ring mail (17, 20, D:3) a +0 club a gnoll corpse (24, 25, D:3) 5 boomerangs (25, 15, D:3) a potion of curing (27, 13, D:3) a scroll of enchant armour Level 6 of the Dungeon (0, 0, D:6) a +0 glaive Level 7 of the Dungeon