Caterwaul Level 1 of the Dungeon (4, 1, D:1) a +0 dagger (6, 18, D:1) a frilled lizard skeleton (11, 32, D:1) a ball python corpse (skeletalised by now) (12, 20, D:1) a ball python corpse (skeletalised by now) (16, 4, D:1) a ball python skeleton (26, 9, D:1) a +0 chain mail (30, 5, D:1) a +0 chain mail (31, 9, D:1) a +0 ring mail (47, 7, D:1) a +0 ring mail (51, 22, D:1) a ball python corpse (skeletalised by now) (64, 3, D:1) a +0 barding (64, 10, D:1) an orb of attunement Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin skeleton (14, 3, D:2) a +1 hand axe of electrocution (14, 44, D:2) a +2 mace of protection (16, 16, D:2) a bat skeleton (20, 24, D:2) a +0 hand axe (20, 32, D:2) a +0 falchion (21, 2, D:2) a +0 dagger (21, 24, D:2) a +0 short sword (30, -4, D:2) a +0 club (30, 44, D:2) a +0 robe (33, 47, D:2) a +0 short sword (37, 42, D:2) a +0 dagger (38, 41, D:2) a quokka corpse (skeletalised by now) (38, 42, D:2) a +0 dagger a kobold corpse (skeletalised by now) (39, -4, D:2) a +0 leather armour (39, 8, D:2) a goblin corpse (skeletalised by now) (43, 39, D:2) a +0 scale mail (44, 2, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon [Shop] Kunidugg's Jewellery Shoppe a ring of willpower (unknown) (250 gold) the quill talisman "Xopym" {*Silence rElec rN+ Dex+2} (680 gold) [quill talisman] *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). a ring of poison resistance (unknown) (200 gold) a ring of magical power (unknown) (200 gold) a +5 ring of evasion (unknown) (360 gold) an amulet of alchemy (unknown) (300 gold) a +6 ring of strength (unknown) (360 gold) the ring "Lel Lemimo" {rF+ Slay+4} (500 gold) [ring of slaying] rF+: It protects you from fire. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a ring of flight (unknown) (175 gold) an amulet of faith (unknown) (400 gold) (0, 0, D:3) a quokka corpse (skeletalised by now) (10, 1, D:3) a +0 short sword (14, 1, D:3) a bat corpse (skeletalised by now) (14, 4, D:3) a hobgoblin corpse (skeletalised by now) (17, 6, D:3) a +4 mace of protection (19, -19, D:3) a +0 club (24, 1, D:3) a +0 falchion (33, 3, D:3) a staff of fire (39, -2, D:3) a +0 leather armour (42, -3, D:3) a +0 falchion (48, -4, D:3) a +0 short sword (50, -3, D:3) a +0 short sword (51, 8, D:3) a +0 club a goblin skeleton (51, 11, D:3) a +0 war axe (52, -10, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (8, 26, D:4) a +0 dagger (12, 27, D:4) a ball python corpse (13, 8, D:4) a +0 sling