Caterwaul the Dungeon (0, 5, D) a +0 club (0, 10, D) a +0 club a +0 leather armour (0, 11, D) a +0 dagger (0, 42, D) 2 potions of heal wounds (0, 44, D) a +0 short sword a +2 scimitar of flaming a +4 quarterstaff of speed a +2 partisan of protection a +2 morningstar of protection a +3 heavy war axe