Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1806112185567437283 95 Caterwaul the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Aug 27, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:00 (2111 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 2111, Time: 00:03:01 Health: 30/30 AC: 3 Str: 14 XL: 4 Next: 40% Magic: 4/7 EV: 11 Int: 20 God: Gold: 123 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . - Claws rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . j - +0 pair of boots Will ..... (no amulet) Stlth ++ k - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, powered by death 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 123 gold pieces. Inventory: Missiles h - 6 curare-tipped darts m - a throwing net Armour a - a +0 robe (worn) j - a +0 pair of boots (worn) Jewellery k - a +6 ring of strength (worn) Scrolls c - 4 scrolls of identify {unknown} d - 3 scrolls of amnesia {unknown} e - 3 scrolls of vulnerability {unknown} f - a scroll of fear {unknown} Potions b - a potion of magic g - a potion of cancellation {unknown} i - a potion of mutation {unknown} l - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth + Level 1.7 Unarmed Combat - Level 2.0 Spellcasting + Level 5.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have sharp fingernails. You regenerate a little health from kills. Spells you cast may paralyse adjacent enemies. Message History You kill the orc! The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You stop channelling your searing ray. Sigmund is nearby! Things that are here: a +0 flail; a +0 ring mail; an orc corpse You start resting. An orc priest is nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (78% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. The orc priest hits you with a +0 hand axe! The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest closely misses you. The searing ray hits the orc priest! The orc priest is almost dead. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" You finish channelling your searing ray. The orc priest hits you with a +0 hand axe. Unknown command. You scratch the orc priest. You kill the orc priest! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... A menacing aura infuses your magic. You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# ........# #.....# .. ##.####.# ........####.÷)## ... .......^# .........####...#.... #..###..#⌠ ..........###...@.... ##..# #$ .......))......## .#..# .....o..#####.## .##.# ........# #.# ..#.# #########.# #.# ..#.# .......@).# #.# .##.# ########### #.# .#..# ##### #.# #### ##..# #...#### #.###..# #..# #.#)...# ##.##...# ...# #...##.######...#..### ...# ##.###...............# #†.#### #.# ########...#..### ..>...# #.# ##.##..# There were no monsters in sight! Vanquished Creatures An orc priest (D:2) An adder (D:2) 2 gnolls A dart slug (D:1) 2 orcs (D:2) 5 endoplasms 2 giant cockroaches (D:2) 4 hobgoblins A quokka (D:2) 2 ball pythons (D:1) 2 bats 6 goblins 9 kobolds 2 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 520 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 520 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 523 | D:1 | Learned a level 2 spell: Searing Ray 1195 | D:2 | Noticed Sigmund 1196 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1196 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1609 | D:2 | Reached skill level 5 in Conjurations 1826 | D:2 | Reached skill level 1 in Unarmed Combat 2065 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 2065 | D:2 | Reached XP level 4. HP: 18/30 MP: 0/7 2111 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring D:2: cheibrodos_pilgrimage, layout_loops_corners, minmay_misc_feat_iff, nicolae_figureground_pulse, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Conjurations | 5 | 5.3 Unarmed Combat | 1 | 1.7 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 64 | || 64 Cast: Magic Dart | 55 | || 55 Searing Ray | 4 | || 4 Armour: Robe | 40 | || 40 Dodge: Dodged | 45 | || 45