Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 16038022180374178325 30 Caterwaul the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Aug 27, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:06 (1237 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1237, Time: 00:01:06 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 3% Magic: 2/6 EV: 11 Int: 20 God: Gold: 89 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . f - +0 rapier rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: spiny 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons f - a +0 rapier (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} e - 2 scrolls of vulnerability {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. You regenerate magic rapidly. Message History Found a stone staircase leading down. c - 2 scrolls labelled SOERAH SISOMYH (gained 1) Found a robe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) 3 jackals come into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (asleep, 100% to hit) You focus your ray upon the jackal. The searing ray hits the jackal! You kill the jackal! The searing ray hits the jackal. The jackal is heavily wounded. The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) The searing ray hits the jackal! You kill the jackal! You start resting. You stop channelling your searing ray. Magic restored. You see here a jackal corpse. You see here a jackal corpse. You open the door. A dart slug comes into view. Found a scroll labelled NUSATA ICLIMM and 28 gold pieces. The magic dart hits the dart slug. The dart slug is severely wounded. The magic dart hits the dart slug. The dart slug is severely wounded. The magic dart hits the dart slug. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #########.# #.# . #.# .. #.# ... #.# ...$ #.# ....? #.# ......############.# ......'@...........# ..†...############## ..... .... .$. ## There were no monsters in sight! Vanquished Creatures 3 dart slugs 3 hobgoblins (D:1) 3 jackals (D:2) 3 ball pythons 5 bats 3 endoplasms (D:1) A goblin (D:1) 6 kobolds A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 409 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 409 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 561 | D:1 | Learned a level 2 spell: Searing Ray 1237 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1237 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1237 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_ring D:2: layout_basic, grunt_decor_fettered Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Magic Dart || 50 Searing Ray || 1 Armour: Robe || 9 Dodge: Dodged || 9