Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 4469808971675967827 9 Caterwaul the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Aug 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (272 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 272, Time: 00:00:28 Health: 19/19 AC: 0 Str: 7 XL: 2 Next: 3% Magic: 9/9 EV: 17 Int: 18 God: Gold: 108 SH: 0 Dex: 13 Spells: 4/5 levels left rFire x . . - Magic Parchment rCold . . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... c - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.51/turn %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, demonic magic 1 a: Begin Untransformation You were on level 1 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 108 gold pieces. Inventory: Armour a - a +0 robe (melded) Jewellery c - an amulet of magic regeneration (worn) Scrolls d - a scroll of fog {unknown} e - 2 scrolls of acquirement {unknown} Potions b - a potion of magic Talismans f - the inkwell talisman of Eliprag (active) {Dex+2 SInv} (You found it on level 1 of the Dungeon) [inkwell talisman] Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.3(4.8) Conjurations * Level 0.1 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. Spells you cast may paralyse adjacent enemies. Message History You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. c - an amulet of magic regeneration You start putting on your amulet. You continue putting on your amulet of magic regeneration. x5 You finish putting on your amulet of magic regeneration. c - an amulet of magic regeneration (worn) The amulet throbs as it attunes itself to your body. You now have 27 gold pieces (gained 12). You now have 32 gold pieces (gained 5). You now have 47 gold pieces (gained 15). d - a scroll labelled VYDWOEMYSEKKOL You now have 57 gold pieces (gained 10). e - 2 scrolls labelled GUSCHI DEUNASMAPA There is a fountain of sparkling water here. You now have 69 gold pieces (gained 12). You see here the inkwell talisman of Eliprag {Dex+2 SInv}. f - the inkwell talisman of Eliprag {Dex+2 SInv} You begin transforming. You continue transforming. x3 You turn into a walking scroll. Your +0 robe melds into your body. You feel agile. You now have 80 gold pieces (gained 11). You now have 93 gold pieces (gained 13). You now have 108 gold pieces (gained 15). An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm but does no damage. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. A frilled lizard comes into view. Found a bubbling white potion. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#####'#.##.......... #.....#.#.##...#####.. #####.#...##..(# #.# #.#.####...#####.. #.#>.......'...... #.######...####### #.# #...# #.# ##### #;# #......!.# #........# #.......l# . #........# ## #.$......# ##.####### #.# You could see a frilled lizard (asleep). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A quokka (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 226 | D:1 | Identified the inkwell talisman of Eliprag {Dex+2 SInv} 264 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 264 | D:1 | Reached XP level 2. HP: 19/19 MP: 6/9 272 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, nrook_loot_triangle, dreamdust_wishing_well Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.3 Shapeshifting | | 0.1 Action || total ---------------------------++------- Cast: Magic Dart || 13 Armour: Robe || 1 Dodge: Dodged || 3 Form: Scroll || 1