Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 439234375963085460 1979 Caterwaul the Destroyer (level 9, 69/69 HPs) Began as a Demonspawn Conjurer on Aug 27, 2025. Quit the game on level 6 of the Dungeon. The game lasted 00:08:58 (7615 turns). Caterwaul the Destroyer (Demonspawn Conjurer) Turns: 7615, Time: 00:08:59 Health: 69/69 AC: 10 Str: 9 XL: 9 Next: 1% Magic: 4/16 EV: 10 Int: 25 God: Gold: 356 SH: 4 Dex: 11 Spells: 7/18 levels left rFire . . . g - +0 dagger (venom) rCold . . . y - +0 buckler rNeg + . . q - +2 leather armour {rN+} rPois + s - +1 helmet {Int+3} rElec . (no cloak) rCorr . (no gloves) SInv . C - +0 pair of boots Will ..... (no amulet) Stlth ++ k - ring of poison resistance HPRegen 1.31/turn (no ring) MPRegen 0.15/turn %: no passive effects @: wreathed by umbra, studying Shields A: yellow scales 1, powered by death 1, demonic touch 1, foul shadow 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 356 gold pieces. Inventory: Hand Weapons g - a +0 dagger of venom (weapon) t - a +0 rapier of draining Armour q - a +2 leather armour of positive energy (worn) s - a +1 helmet of intelligence (worn) y - a +0 buckler (worn) C - a +0 pair of boots (worn) Magical Staves e - a staff of fire Jewellery k - a ring of poison resistance (worn) m - a ring of ice z - an amulet of guardian spirit Wands a - a wand of flame (10) p - a wand of charming (13) w - a wand of warping (11) Scrolls d - 4 scrolls of identify {unknown} f - 3 scrolls of noise {unknown} i - 2 scrolls of teleportation {unknown} j - a scroll of brand weapon {unknown} n - a scroll of fog {unknown} r - a scroll of revelation {unknown} A - a scroll of poison {unknown} E - a scroll of summoning {unknown} Potions b - 2 potions of magic c - 3 potions of ambrosia {unknown} h - 2 potions of moonshine {unknown} l - a potion of invisibility {unknown} o - 3 potions of haste {unknown} u - a potion of enlightenment {unknown} v - a potion of berserk rage {unknown} x - 2 potions of curing {unknown} B - 2 potions of might {unknown} D - 2 potions of attraction {unknown} Skills: - Level 6.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 5.0 Shields - Level 5.0 Spellcasting + Level 8.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 28% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Rending Blade Conj/Frge 27% 2d8 28% 4 Tukima's Dance Hex 6% N/A 45% 3 Dimensional Bullseye Hex/Tloc 3% N/A 86% 4 Platinum Paragon Frge 3% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Sif Muna Vehumet Yredelemnul Shops: D:3 = Annotations: D:6 Jeremiah Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) You regenerate a little health from kills. Your touch may inflict minor irresistible damage on your foes. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History There is an open door here. A scorpion comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) The searing ray hits the scorpion but does no damage. The scorpion is lightly wounded. The scorpion closely misses you. The searing ray hits the scorpion. The scorpion is moderately wounded. The scorpion stings you but does no damage. The searing ray hits the scorpion. The scorpion is moderately wounded. You finish channelling your searing ray. The scorpion stings you but does no damage. You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is heavily wounded. (Press . to maintain the ray.) The scorpion stings you. The scorpion stings you but does no damage. The searing ray misses the scorpion. You block the scorpion's attack. The searing ray hits the scorpion. The scorpion is almost dead. The scorpion barely misses you. The searing ray misses the scorpion. You finish channelling your searing ray. You block the scorpion's attack. A scorpion is nearby! You focus your ray upon the scorpion. The searing ray hits the scorpion! You kill the scorpion! (Press . to maintain the ray.) You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 9, Int 20, Dex 11. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## #.# ##...## #D# #########.....## #.# #............... #.# #.#########.#### ##.######## #.# #.# #.........# #.# #.# #..######.#####.### ##+## #.....# #.........# ##...## #.###.###.###@#.#.# ##.....## ##.........##....#.# ##.......# ###......###.#.....>.###......... .......................+......... ###...######รท###.....###......... ##..# #.# #.#.#.# ##........ ##.# #.###.#.#.# #........ #.# #.........# #(####### #.# #####.##### #.#.....# There were no monsters in sight! Vanquished Creatures Grinder (D:4) Sigmund (D:3) Blorkula the Orcula (D:6) Edmund (D:6) An orc warrior (D:6) A centaur (D:5) 2 phantoms 4 scorpions 5 vampire bats (D:6) A howler monkey (D:5) A jelly (D:4) A bombardier beetle (D:5) 5 hounds An orc priest (D:3) 2 sleepcaps 4 iguanas Ijyb (D:3) Natasha (thrice) (D:3) An orc wizard (D:4) Robin (D:4) A gnoll (D:1) 9 adders A shadow imp (D:4) A white imp (D:5) 2 ufetubi (D:6) 6 dart slugs 3 ribbon worms 15 orcs 3 giant cockroaches 6 hobgoblins 7 jackals (D:2) 3 quokkas 6 ball pythons 7 bats 4 endoplasms 3 frilled lizards 18 goblins 5 kobolds 6 rats 144 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 288 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 288 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 754 | D:1 | Learned a level 2 spell: Searing Ray 846 | D:1 | Found a faded altar of an unknown god. 846 | D:1 | Noticed a sun demon 990 | D:2 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 990 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1085 | D:2 | Reached skill level 5 in Conjurations 1597 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1597 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/7 2538 | D:3 | Noticed Sigmund 2713 | D:3 | Killed Sigmund 2714 | D:3 | Reached skill level 7 in Conjurations 2714 | D:3 | Reached XP level 5. HP: 31/35 MP: 5/8 2746 | D:3 | Found Yfimafus's Jewellery Shoppe. 2777 | D:3 | Noticed Ijyb 2796 | D:3 | Killed Ijyb 2797 | D:3 | Reached XP level 6. HP: 33/41 MP: 1/9 3175 | D:3 | Identified the quill talisman of Uguapec {*Slow rPois Str+4 | Int+3} 3181 | D:3 | Found a shimmering blue altar of Sif Muna. 3507 | D:3 | Noticed Natasha 3515 | D:3 | Killed Natasha 3569 | D:3 | Found a radiant altar of Vehumet. 3577 | D:3 | Found a basalt altar of Yredelemnul. 3590 | D:3 | Noticed Natasha 3594 | D:3 | Killed Natasha 3725 | D:3 | Noticed Natasha 3729 | D:3 | Killed Natasha 3816 | D:4 | Reached skill level 8 in Conjurations 3944 | D:4 | Reached skill level 1 in Fighting 4191 | D:4 | Reached XP level 7. HP: 51/51 MP: 1/10 4543 | D:4 | Noticed Grinder 4553 | D:4 | Killed Grinder 4567 | D:4 | Noticed Robin 4576 | D:4 | Killed Robin 4663 | D:4 | Reached skill level 5 in Fighting 5282 | D:5 | Entered Level 5 of the Dungeon 5367 | D:5 | Reached XP level 8. HP: 32/62 MP: 4/13 5734 | D:5 | Reached skill level 5 in Spellcasting 5739 | D:5 | Learned a level 4 spell: Fulminant Prism 5744 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 6478 | D:6 | Found a broken altar of Ashenzari. 6659 | D:6 | Reached skill level 1 in Shields 6852 | D:6 | Noticed Edmund 6874 | D:6 | Killed Edmund 7274 | D:6 | Noticed Jeremiah 7318 | D:6 | Reached skill level 5 in Shields 7398 | D:6 | Noticed Blorkula the Orcula 7419 | D:6 | Killed Blorkula the Orcula 7615 | D:6 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 7615 | D:6 | Reached XP level 9. HP: 69/69 MP: 4/16 7615 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, dreamdust_ecumenical_altar_sealed_demon D:2: layout_basic, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_c, serial_bayou_crossing, serial_bayou_pond_d D:3: layout_basic, mainiacjoe_overflow_big_doors, overflow_temple_1_default, mainiacjoe_overflow_surrounded_room, serial_shops, shop, serial_park_tiny_1, nicolae_twisty_statue_hallways, uniq_sigmund, uniq_natasha, uniq_ijyb D:4: layout_gridville, minmay_manual_moon, uniq_grinder, uniq_robin D:5: layout_cave_pools, nicolae_tso_swordbearing_angel D:6: layout_loops_corners, amcnicky_altar_gilded, nicolae_nh_ransacked_shop, uniq_blorkula_the_orcula, uniq_edmund, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 | 2.0 Conjurations | 5 7 8 | 8.6 Fighting | 2 5 6 | 6.0 Spellcasting | 3 5 | 5.0 Shields | 5 | 5.0 Dodging | 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Staff | 17 | | || 17 Dagger | 16 | 18 | 50 || 84 Touch | 4 | 3 | 6 || 13 Cast: Magic Dart | 79 | 97 | 11 || 187 Searing Ray | | 9 | 50 || 59 Evoke: Wand | | | 2 || 2 Armour: Robe | 22 | 15 | || 37 Leather armour | | 10 | 89 || 99 Dodge: Dodged | 21 | 17 | 73 || 111 Block: Buckler | | | 9 || 9