Caterwaul Level 1 of the Dungeon [Shop] Tawam's Weapon Shoppe a +1 whip of freezing (138 gold) a +0 battleaxe (120 gold) a +0 whip (30 gold) the +8 whip "Loopy" {drain, ^Contam rN+ Str+2 SInv} (702 gold) ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). SInv: It lets you see invisible. a +3 heavy orcbow (290 gold) a +0 sling (18 gold) a +0 short sword (36 gold) (0, 5, D:1) a +0 dagger (0, 36, D:1) a +0 club a kobold skeleton (2, 20, D:1) a +0 whip 2 stones a kobold skeleton (5, 38, D:1) a +0 short sword (7, 4, D:1) a frilled lizard skeleton (8, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 35, D:1) a ball python corpse (skeletalised by now) (16, -3, D:1) a +0 club (20, 36, D:1) a rat corpse (skeletalised by now) (20, 37, D:1) a +0 club a goblin corpse (skeletalised by now) (26, 43, D:1) a quokka skeleton (27, -5, D:1) a +0 ring mail (27, 18, D:1) a +0 short sword (27, 38, D:1) a +0 dagger a goblin skeleton (28, -9, D:1) a +0 ring mail (29, 37, D:1) a hobgoblin skeleton (31, 12, D:1) a +0 chain mail (34, 20, D:1) a hobgoblin skeleton (35, -6, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (36, 7, D:1) a +0 robe (36, 24, D:1) a +0 ring mail (37, 29, D:1) a +0 dagger 2 stones (45, 10, D:1) a rimehorn talisman Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (9, -23, D:2) a hobgoblin corpse (skeletalised by now) (11, -16, D:2) a ball python skeleton (14, -23, D:2) a staff of necromancy (18, -23, D:2) a +0 short sword (27, -3, D:2) a +0 dagger a kobold skeleton (40, -31, D:2) a +0 spear (42, -26, D:2) a +0 plate armour Level 3 of the Dungeon [Shop] Ihuxzigu's Antique Weapon Emporium a +0 glaive (230 gold) a +0 dagger (46 gold) a +0 hand axe (69 gold) a +0 trident (80 gold) the +8 long sword "Tipruots" {flame, ^Drain Fly rN+ Int+3} (1386 gold) ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). a +0 trident of flaming (190 gold) a +2 whip of freezing (379 gold) a +3 quarterstaff of draining (598 gold) a +0 broad axe (207 gold) the +3 war axe of Bloodstone {freeze, ^Drain rElec Will++ Int-2} (908 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). (6, 1, D:3) a rat corpse (7, 2, D:3) a +0 short sword a kobold corpse (14, 19, D:3) a parchment of Kinetic Grapnel (17, 8, D:3) a +0 club 2 stones (17, 19, D:3) a +0 club (18, 18, D:3) a +0 dagger a kobold corpse (skeletalised by now) (18, 22, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (19, 30, D:3) a bat corpse (28, 11, D:3) an adder corpse (skeletalised by now) (30, -1, D:3) an adder corpse (skeletalised by now) (30, 7, D:3) an adder corpse (skeletalised by now) (33, 12, D:3) a +0 short sword (41, -2, D:3) a +0 robe Level 4 of the Dungeon (2, -4, D:4) a +0 leather armour (18, -5, D:4) a +0 dagger an orc corpse (18, 3, D:4) a +0 mace a +0 leather armour an orc corpse (20, 4, D:4) a +0 sling (21, -8, D:4) a +0 dagger a +0 sling (27, -4, D:4) a parchment of Teleport Other