Caterwaul Level 1 of the Dungeon (0, 0, D:1) a +1 hand axe of freezing (1, -4, D:1) a +0 whip (5, -21, D:1) a +0 club (12, -18, D:1) a +0 dagger a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, -17, D:1) a +0 short sword 3 stones (18, -15, D:1) a +2 dagger of speed 5 stones a kobold skeleton a ball python skeleton (22, -31, D:1) a +0 club (28, -13, D:1) a bat skeleton (31, -14, D:1) a hobgoblin skeleton (37, 5, D:1) a frilled lizard skeleton (38, -10, D:1) a +0 club a goblin skeleton (47, -8, D:1) a bat corpse (skeletalised by now) (47, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (48, -1, D:1) a +1 dagger of holy wrath Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (16, -15, D:2) a quokka corpse (skeletalised by now) (22, -2, D:2) a +0 rapier (30, 3, D:2) a rat corpse (skeletalised by now) (30, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (32, -2, D:2) a ball python skeleton (35, -10, D:2) a +0 antimagic whip (47, -5, D:2) a +0 plate armour (49, 1, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (1, -2, D:3) a +0 pair of gloves (10, 2, D:3) a parchment of Gloom (10, 10, D:3) a throwing net (13, 6, D:3) a scroll of teleportation (14, 7, D:3) a throwing net