Dungeon Crawl Stone Soup version 0.34-a0-732-g7224c163e6 (webtiles) character file. Game seed: 9255081113156111863 84 Caterwaul the Ducker (level 4, -3/37 HPs) Began as a Demigod Hexslinger on Sept 3, 2025. Slain by a water moccasin (8 damage) ... on level 3 of the Dungeon on Sept 5, 2025. The game lasted 00:03:53 (1912 turns). Caterwaul the Ducker (Demigod Hexslinger) Turns: 1912, Time: 00:03:54 Health: -3/37 AC: 10 Str: 9 XL: 4 Next: 4% Magic: 7/8 EV: 10 Int: 15 God: Gold: 102 SH: 0 Dex: 20 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) d - quicksilver dragon scales rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: weak-willed, studying Translocations A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe c - a +0 cloak (worn) d - quicksilver dragon scales (worn) Wands a - a wand of flame (6) Scrolls p - a scroll of poison c - 2 scrolls of butterflies {unknown} e - a scroll of revelation {unknown} h - a scroll of vulnerability {unknown} j - a scroll of teleportation {unknown} k - a scroll of blinking {unknown} m - a scroll of torment {unknown} Potions d - a potion of curing {unknown} f - a potion of brilliance {unknown} l - a potion of haste {unknown} n - a potion of invisibility {unknown} o - a potion of attraction {unknown} p - a potion of magic {unknown} q - a potion of heal wounds {unknown} Skills: + Level 2.5 Fighting - Level 2.0 Ranged Weapons + Level 3.1 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% 2d2 34% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 8% N/A 56% 3 Inner Flame Hex/Fire 6% N/A 69% 3 Blink Tloc 0% N/A 71% 2 Call Imp Summ 0% N/A 71% 2 Mercury Arrow Conj/Alch 0% 2d5 71% 2 Cause Fear Hex 4% N/A 92% 4 Dimensional Bullseye Hex/Tloc 2% N/A 98% 4 Airstrike Air 0% 2d(0-16) 100% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The water moccasin barely misses you. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is lightly wounded. You feel sick. A giant cockroach comes into view. The water moccasin bites you. The water moccasin closely misses you. The giant cockroach moves out of view. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is lightly wounded. A giggling sprite leaps out and makes the water moccasin trip over its own tail. The water moccasin is moderately wounded. The jinxing sprites lose interest in you. You feel sick. The water moccasin completely misses you. The water moccasin barely misses you. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin barely misses you. The water moccasin misses you. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel sick. The water moccasin bites you but does no damage. x2 You shoot a sling bullet. The sling bullet misses the water moccasin. You feel sick. You are no longer poisoned. The water moccasin seems less drained. The water moccasin misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! You die... #.# #.......... ..# #####.#####.#########... ............####..%...†. ######........##........ +........##........ #........##........ #.................. #........##........ #........##@####### ##+########S# #.B .?#. ###.. ~. ~.. .~. You could see a water moccasin and a giant cockroach. Vanquished Creatures 5 adders 2 dart slugs (D:2) 5 endoplasms A hobgoblin (D:2) 4 jackals (D:2) 5 quokkas 6 ball pythons 2 bats (D:1) 3 frilled lizards 4 goblins A kobold (D:2) 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demigod Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 88 | D:1 | Reached skill level 1 in Fighting 221 | D:1 | Reached skill level 2 in Dodging 299 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 302 | D:1 | Learned a level 2 spell: Jinxbite 905 | D:2 | Upgraded the game from 0.34-a0-726-g138740454e to | 0.34-a0-727-gedf5e7425e 905 | D:2 | Upgraded the game from 0.34-a0-727-gedf5e7425e to | 0.34-a0-731-g51e9893999 905 | D:2 | Upgraded the game from 0.34-a0-731-g51e9893999 to | 0.34-a0-732-g7224c163e6 940 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/6 1652 | D:2 | Reached skill level 3 in Dodging 1818 | D:3 | Reached XP level 4. HP: 37/37 MP: 8/8 1824 | D:3 | Noticed a water moccasin 1912 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic, serial_glass, glass_columns_b, glass_columns_a D:2: layout_loops_cross, grunt_ministairs_1 D:3: cheibrodos_helix_gallery, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.5 Ranged Weapons | 2 | 2.0 Dodging | 2 3 | 3.1 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 100 | 12 || 112 Cast: Jinxbite | 15 | 1 || 16 Armour: Robe | 30 | || 30 Quicksilver drago | 7 | 9 || 16 Dodge: Dodged | 31 | 8 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1950 | 1877 | 73 | 79 | 1497 | 3 | 650.0 | Dungeon | 1950 | 1877 | 73 | 79 | 1497 | 3 | 650.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 963 daAuts D:1: 857 daAuts D:3: 129 daAuts