Caterwaul Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (0, 8, D:1) a ball python skeleton (4, -6, D:1) a +0 club (5, 18, D:1) a jackal skeleton (6, 18, D:1) a jackal skeleton (10, 5, D:1) a +0 leather armour (16, 11, D:1) a +0 robe (23, 10, D:1) a hobgoblin corpse (skeletalised by now) (23, 16, D:1) a +0 ring mail (25, -3, D:1) 2 flux baubles (28, -5, D:1) a +0 leather armour (28, 8, D:1) a hobgoblin skeleton (29, 8, D:1) a ball python skeleton (33, 0, D:1) a hobgoblin corpse (skeletalised by now) (36, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 27, D:2) an adder corpse (skeletalised by now) (5, 8, D:2) a frilled lizard corpse (5, 10, D:2) a +0 sling a +0 whip (9, 4, D:2) a quill talisman (13, 28, D:2) a +0 sling (21, 31, D:2) a +0 flail (28, -1, D:2) a rat corpse (29, 6, D:2) a +4 hand axe (40, 40, D:2) a +0 short sword Level 3 of the Dungeon (0, 6, D:3) a bombardier beetle corpse (8, 9, D:3) a potion of curing (10, 7, D:3) a parchment of Maxwell's Portable Piledriver