Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 11125295757010165127 72 Caterwaul the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Sept 17, 2025. Quit the game in a sewer. The game lasted 00:02:27 (2347 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 2347, Time: 00:02:28 Health: 30/30 AC: 8 Str: 7 XL: 4 Next: 7% Magic: 2/7 EV: 11 Int: 21 God: Gold: 122 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . p - +0 short sword (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . m - +0 cloak rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +4 ring of protection HPRegen 0.25/turn k - ring of poison resistance MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration, demonic magic 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 122 gold pieces. Inventory: Hand Weapons l - a +1 hand axe of flaming n - a +2 dagger of pain p - a +0 short sword of venom (weapon) Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) h - a +0 kite shield m - a +0 cloak (worn) Jewellery i - a +4 ring of protection (worn) k - a ring of poison resistance (worn) Scrolls c - 2 scrolls of noise {unknown} g - 2 scrolls of identify {unknown} j - a scroll of teleportation {unknown} o - a scroll of fog {unknown} Potions b - 2 potions of magic e - a potion of curing {unknown} f - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Death Channel Necr 1% N/A 100% 6 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Spells you cast may paralyse adjacent enemies. Message History Your magical contamination has completely faded away. You see here a giant cockroach corpse. A kobold zombie comes into view. The magic dart hits the kobold zombie. The kobold zombie is moderately damaged. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the kobold zombie. You destroy the kobold zombie! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A kobold comes into view. It is wielding a +0 club. The magic dart hits the kobold. You kill the kobold! A kobold comes into view. It is wielding a +0 dagger. An ufetubus comes into view. The magic dart hits the kobold. The kobold is heavily wounded. The kobold shouts! A kobold comes into view. It is wielding a +0 short sword. The magic dart hits the kobold. You kill the kobold! The kobold shouts! You hear a shout! The magic dart hits the ufetubus. The ufetubus is heavily wounded. A bat comes into view. The magic dart hits the ufetubus! You kill the ufetubus! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #~~≈~≈≈≈≈≈≈≈≈≈≈≈~ #~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ #.~~≈≈~≈≈≈~≈≈~≈≈ ##~####~##~##~### #≈~.#............ #≈~.†........K.)) #~~.#....@..b.... #≈~.####~#~~###≈# #~~.#≈≈≈~≈≈≈≈≈≈~ #≈..#≈≈≈≈≈≈≈≈≈≈~≈ #≈~.#≈≈≈≈≈≈≈≈≈≈≈≈ #~..#≈≈≈≈≈≈≈≈≈≈≈≈ #≈~.#≈≈≈≈≈≈≈≈≈≈≈≈ #~~.#≈≈≈≈≈≈≈≈≈≈≈≈ ########≈~.############ You could see a bat and a kobold. Vanquished Creatures 2 adders An ufetubus (Sewer) 4 endoplasms 3 giant cockroaches 5 hobgoblins 2 jackals (D:1) 3 quokkas 6 ball pythons 4 bats 5 frilled lizards 3 goblins 8 kobolds 2 kobold zombies (Sewer) 10 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 270 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 270 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 273 | D:1 | Learned a level 2 spell: Searing Ray 1268 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1354 | D:2 | Reached skill level 5 in Conjurations 1723 | D:2 | Found Azyfym's Weapon Shop. 2215 | D:3 | Found a glowing drain. 2226 | Sewer | Entered a sewer 2347 | Sewer | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 2347 | Sewer | Reached XP level 4. HP: 30/30 MP: 2/7 2347 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_corners D:2: layout_basic, serial_shops, nicolae_shop_tiny_glass D:3: layout_basic, portal_sewer_entry_d Sewer: kennysheep_sewer_church Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Conjurations | 5 | 5.6 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 23 | || 23 Falchion | 10 | || 10 Short sword | 2 | || 2 Cast: Magic Dart | 110 | || 110 Armour: Robe | 26 | || 26 Dodge: Dodged | 34 | || 34